Whatever happened to local multiplayer.

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Ken Sapp

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Apr 1, 2010
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So I recently went to the local Gamestop to look at Medal of Honor and CoD Black Ops and when I referred to the backs I found out that MoH only supports online multiplayer. Now I was looking at these games for the express purpose of being able to play multiplayer with friends and family without going on Live so MoH was straight out of consideration for me. I can somewhat understand why most games with co-op mode won't allow more than two players to co-op on a single console due to FoV considerations and such but why is local(up to four players on a single console) disappearing?
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Basically, online means each player has to have a copy.

Most companies would rather have you buy four copies than have three moochers on your couch.
 

Phantom_IEC

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Feb 15, 2010
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I had the similar thing with Dirt 2 last year, a racing game without the option to play split-screen multiplayer is just poor form in my opinion. I can only assume that the developers have access to the figures and that less and less people are playing games in that way, so it gets left out...
 

Rakun Man

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Oct 18, 2009
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I don't really know. I would love it back. There is just something magical about being able to punch the guy next to you.
 

Jack Cheal

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Aug 25, 2010
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i know, it sucks, i have a ps3 and my friend has a 360, so we cant play online, so the only way we can play is to use local multiplayer, but it has been a massive drop in all of them, i was mostly annoyed with the fact AC:Brotherhood didnt have it
 

Owyn_Merrilin

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May 22, 2010
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The simple answer is "because they can." There really is no excuse for a multiplayer focused console game not to have local splitscreen, with the possible exception of console based MMOs -- although even Monster Hunter Tri has some sort of local splitscreen mode. Unfortunately, with more and more consoles being hooked up to the internet these days, the devs and publishers are able to get away with making people play online, since that's the mode they want anyway.

If I had to guess, I'd say the percentage of consoles connected to high speed internet has to be close to or better than the number of PCs connected to 56K or better internet around the beginning of last decade, and the only time people complained about online only multiplayer then was when the game was essentially multiplayer only, as was the case with Quake III and X-Wing Vs. Tie Fighter. Funny thing about those games: the single player was literally nothing but the multiplayer modes with bots instead of human players. Considering that those were some of the best games of all time, I really have to laugh at the people complaining about the 6 hour campaign in MW2. At least it has one.

Back on topic, the publishers love it, because that means everyone playing multiplayer has to have their own copy of the game, while most consumers don't mind, because it's rare that local multiplayer is an issue these days. Before I started college, I might have played splitscreen a couple of times a month. Now that I'm living on campus I play daily, assuming I have the time, but that's a result of having roommates who also game, not a result of a shift in my personal multiplayer habits.
 

Lullabye

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Oct 23, 2008
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Well, I don't really notice this as much, as the only games I ever play splitscreen are fighting games or co-op games like gears of war. I don't like doing local versus in any other genre other than fighting because of the "screen peek" factor.
 

hyperhammy

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Jan 4, 2010
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It's a bummer, local multi player is a lot of fun, I mean, who never had a fun time playing a game against their best friend? I used to play hours against my brother in James Bond Nightfire, sooo fun!
 

Judgement101

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Mar 29, 2010
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ZippyDSMlee said:
With broadband and DRM who needs "unprotected" "unsecured" local connections anymore?
Because if you have unprotected connections you could get a CTD (Connectionally Transmited Disease)!
 

ZippyDSMlee

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Sep 1, 2007
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Judgement101 said:
ZippyDSMlee said:
With broadband and DRM who needs "unprotected" "unsecured" local connections anymore?
Because if you have unprotected connections you could get a CTD (Connectionally Transmited Disease)!
And lose a leg and or an eye over it. *rolls his wooden eyes*
 

captaincabbage

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Apr 8, 2010
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Zachary Amaranth said:
Basically, online means each player has to have a copy.

Most companies would rather have you buy four copies than have three moochers on your couch.
That's pretty much accurate all 'round.

Call of Duty and Little Big Planet are the exceptions that proove the rule. With such a huge emphasis on online multiplayer these days, there's a few developers capitalizing on people's urges to, y'know, interact with people, thus games like LBP, Warhawk, CoD4, MW2, World at War, BlOps and a few others include really decent multiplayer gaming options.

My picks would have to be Warhawk and LBP. LBP got the whole online sharing, exploring 4 player thing to work perfectly, and Warhawk still has IMO the best setup for a multiplayer game to date. 4-player splitscreen online with up to 28 other players? Yes please!
 

AdmiralMemo

LoadingReadyRunner
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Dec 15, 2008
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While I've never played much local (on the same machine) multi-player, I do miss LAN multi-player that seems to not appear on newer PC games.
 

Kevonovitch

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Apr 15, 2009
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Zachary Amaranth said:
Basically, online means each player has to have a copy.

Most companies would rather have you buy four copies than have three moochers on your couch.
exactly this. welcome to the assholes that make games, they don't care about you, they care about money.
 

PeePantz

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Sep 23, 2010
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Ken Sapp said:
So I recently went to the local Gamestop to look at Medal of Honor and CoD Black Ops and when I referred to the backs I found out that MoH only supports online multiplayer. Now I was looking at these games for the express purpose of being able to play multiplayer with friends and family without going on Live so MoH was straight out of consideration for me. I can somewhat understand why most games with co-op mode won't allow more than two players to co-op on a single console due to FoV considerations and such but why is local(up to four players on a single console) disappearing?
Why? Why this thread? Every time this thread pops up, I feel like the single-teared Indian saddened by the litter surrounding him. The greedy fucks took our local multiplayer away and wrongly place blame on it diminishing graphics/framerate. It's annoying to want to play games with friends and then telling them to go home so you can.