Gamerpalooza said:
From my perspective the possibility is highly there. WoW "no clothes" models already are in underwear and they can meet the beach scenario as well in world. They also already have mini-games and other "events" in WoW. It mainly goes unnoticed and without much attention.
That's a massive stretch, as pretty much every RPG lets you strip to your skivvies to some extent in order to represent your model not wearing any armor. You could apply that same logic to everything from Everquest to Dragon Age, its a standard representation, not some sort of indication for how likely a company is to make a titillation bathing suit game.
The mini-game thing is within WoW itself, and is there to expand their already massive content base for the game, it indicates little about Blizzard's willingness to separate a bunch of low content minigames into its own separate game. Blizzard is a company that cancelled a massive MMORPG (Titan), a third person shooter (Starcraft: Ghost), and a point and click adventure game (Warcraft Adventures) for not living up to their own standard. I would consider that a far stronger argument for Blizzard never releasing something as halfassed as a loosely themed minigame collection as a standalone title. The closest I could ever see them doing is having a beach volleyball (or similar) minigame in WoW itself.
Also a large portion of their fanbase are adults, have become adults, and will be becoming adults and there was a lot of love x lust for Alexstrasza, Sylvanas, Whitemane, and Tyrande back in my days playing.
What does this have to do with anything? There's tons of porn and attraction to almost every character in any AAA game ever made, that has nothing to do with how likely a company is to make a DOAX style spinoff series.
They don't commit to making it standalone because like I mentioned before it will be a PR nightmare trying to defend it. Money has nothing to do with it. The illusion of needing to sell millions is preposterous and sounds like bad budgeting which is what the industry has done for decades now instead of cutting back on PR and focusing more on their products. We wouldn't have gotten DoA 2 and 3 if a franchise needed to sell millions of copies and many other franchises would have been out of this industry, regardless of platform, with that kind of benchmark.
PR or not has nothing to do with it, even without the bad PR Blizzard wouldn't touch the concept because Blizzard is the poster child company for being stingy with its licenses, their spinoffs mimic super successful genres, titillation based minigame compilations isn't something they would touch even with good PR.
PR isn't why Blizzard doesn't make such games, Blizzard just doesn't make spinoffs like DOAX period, titillation or no.
Yet if it came to sells figures Blizzard could easily manage to sell 1m because that's brand loyalty.
Bullshit, Blizzard doesn't get out of bed for less than 5 million sold, the kind of advertising they put behind their projects would justify nothing less, 1m would be an abject failure to the kinds of bloated budgets Blizzard throws around. Blizzard banked on brand loyalty for Heroes of the Storm and while the game isn't a failure, it still sold short of expectations, I can't imagine a DOAX style game would fare better, likely much worse.
In essence, Blizzard isn't going to touch a DOAX style game for a multitude of reasons, but mainly because Blizzard creates games only in the AAA category, and doesn't trailblaze into genres that aren't already wildly popular, their only two spinoffs of note being in the trading card genre and DOTA style game, both genres playing in a totally different league from any genre you could slot DOAX into.
Basically, even without the stigma surrounding such games, Blizzard wouldn't create a DOAX style game, in such a hypothetical scenario they may insert more titillation into their future games, but DOAX still would be an extremely unlikely outcome to Blizzard suddenly embracing titillation as a primary motivation rather than just as a part of the aesthetic like they do currently.
EDIT: Actually, looking at sales figures for Overwatch and Diablo 3, it would probably be more accurate to say that Blizzard won't even try to make a game with less than 10 million projected sales, something I seriously doubt a DOAX style game could accomplish even without any stigma attached.