Topic inspired by this topic, and specifically a little rant I had, reposted here. http://www.escapistmagazine.com/forums/read/9.160375#4058290
We've all had game we assured ourselves would get better... eventually. What was the longest it took you to realize that, indeed, the shit will stay shit, and nothing will improve? Games that you finished don't count; I'm curious about those abandoned midstream.
For me, I'd say Metal Saga. If you haven't heard of it, it was a PS2 RPG that billed itself as a post-apoclyptic JRPG... WITH TANKS! Unfortunately, it sucked. I kept telling myself, "THIS GAME HAS TANKS IN AN RPG. Surely it will stop being bad at some point." It didn't, but I pressed on, gritting my teeth and emulating Yahtzee's complaint style as I went along. Finally, 17 hours in, I couldn't take any more and tossed it aside. It still sits on my shelf, taunting me... "I'm a nonlinear RPG with tank combat. How can I possibly be bad? PLAY ME." NEVER AGAIN.
EDIT: This topic is search bar approved.
We've all had game we assured ourselves would get better... eventually. What was the longest it took you to realize that, indeed, the shit will stay shit, and nothing will improve? Games that you finished don't count; I'm curious about those abandoned midstream.
For me, I'd say Metal Saga. If you haven't heard of it, it was a PS2 RPG that billed itself as a post-apoclyptic JRPG... WITH TANKS! Unfortunately, it sucked. I kept telling myself, "THIS GAME HAS TANKS IN AN RPG. Surely it will stop being bad at some point." It didn't, but I pressed on, gritting my teeth and emulating Yahtzee's complaint style as I went along. Finally, 17 hours in, I couldn't take any more and tossed it aside. It still sits on my shelf, taunting me... "I'm a nonlinear RPG with tank combat. How can I possibly be bad? PLAY ME." NEVER AGAIN.
EDIT: This topic is search bar approved.