Thaty's an easy one. It's Beat Takeshi's video game series, most notobally Takeshi no Chôsenjô (roughly Takeshi's Challenge)
YOU MUST BEAR IN MIND: Takeshi absolutely HATES video games, so a dev team came to him and asked what kind of game would someone who hates them make.
The packaging contains several warnings that the game should not be attempted with conventional gaming skills (That alone putes it in the "strange game category"), and the player must complete numerous near-impossible tasks in order to finish the game.
The player can use a hang-glider to fly over into a strange land called the "Red Country" if they pass over the four other islands, but a huge mountain blocks the way into the country, and the player will be forced to crash into either the mountain or the ground, resulting in an automatic game over screen. There is also a choice on the starting menu screen which also results in an automatic game over, even when the player has not even started the game. Other in-game events include Completion of the game requires several unorthodox uses of the Famicom system, such as using the second controller microphone to speak while playing pachinko, or not touching the controls for 60 minutes.
The game ends once the player discovers the treasure hidden in an island cave. The game has no ending credits, and if the player leaves the ending screen on for 5 minutes, the words change to konna gçmu maji ni nacchate dôsuruno? (Why get serious for a game like this?). Throwing 20,000 punches on the opening game screen will also take the player directly to the game's ending.
source: prior knowledge and some wiki(eww)