What's with the shield against criticism Nintendo gets?

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Supp

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Nov 17, 2009
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SMG2 may have ripped off SMG1 in a lot of ways, but that hardly makes it a bad game. Was the Japanese Super Mario 2 the exact same game as Super Mario 1? Yes. Was it still a damn good game? Yes.
 

Fishyash

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Dec 27, 2010
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Re-hashing imo isn't worthy of criticism alone period, as long as it's not the exact same game with a different title claiming to be a different game, then imo there's nothing wrong with it, as long as first game was good, or the second game did it much better. Which, imo, nintendo tends to improve on their games as more of them come out imo. Just sayin'.

Also, on a slightly off-topic note: What is with all these 'What's with' threads? I am somewhat new here, are these threads made often?
 

RandallJohn

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Aug 21, 2010
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Geo Da Sponge said:
RandallJohn said:
My guess? Nostalgia. People grew up with the big N, so they get sensitive about the franchises they played as a kid.
I find your avatar amusingly appropiate, given that you are criticising nostalgia.
I don't know what you're talking about. ;)
 

WanderingFool

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Apr 9, 2009
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RandallJohn said:
Geo Da Sponge said:
RandallJohn said:
My guess? Nostalgia. People grew up with the big N, so they get sensitive about the franchises they played as a kid.
I find your avatar amusingly appropiate, given that you are criticising nostalgia.
I don't know what you're talking about. ;)
Ummm... I actually dont get it...

Anyways, With Mario, After the jump to 3D, I dont see any need for innovation. Of course im one of those ppl that perfers 2D to 3D,



as oppose to


and also, Im one of those people that would like to Hear VA in Zelda...
 

Cheesepower5

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Dec 21, 2009
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On the subject of VA in Zelda, it could definitely work... As long as they absolutely NEVER give link dialogue.
 

Austin Howe

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Dec 5, 2010
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Maybe it's because they honestly do keep making damn good games. If nothing else, Mario stays different every game
 

Chibz

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Sep 12, 2008
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I find it hard to criticise Nintendo because of the Club Nintendo customer reward program. So few customer loyalty programs in the hobby, good to see THIS one.
 

Vault101

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Sep 26, 2010
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teh_Canape said:
maybe the fact that it pretty much saved the industry from the video game crash?
yeah back in the 80's...what he means is what they are doing now

nintendo a focusing on a completly different market, families and casual gamers and thats perfectly fine,I don't like them but Im not their target audience
 

RandallJohn

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Aug 21, 2010
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WanderingFool said:
RandallJohn said:
Geo Da Sponge said:
RandallJohn said:
My guess? Nostalgia. People grew up with the big N, so they get sensitive about the franchises they played as a kid.
I find your avatar amusingly appropiate, given that you are criticising nostalgia.
I don't know what you're talking about. ;)
Ummm... I actually dont get it...
The guy in my avy is "The Nostalgia Critic," who is known for negatively reviewing nostalgic movies and TV shows.

http://thatguywiththeglasses.com/videolinks/thatguywiththeglasses/nostalgia-critic
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Flamezdudes said:
To me, it just seems like they're just recycling all the same stuff all the time, there is hardly anything original in what they do anymore. It's just the same old milking of franchises.
while I agree thats what sells, thats what the nintendo fans want
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Ill be interested to see where Metroid goes from here, its kind of a shame since it was the only nintendo franchise I truly liked
 

JoshGod

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perhaps because the majority of the wii audience is young or new to gaming, or doesn't use it often. Also perhaps not wanting to upset fanboys, which i suspect are more common regarding the wii.
 

Outright Villainy

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I play mario galaxy 2: It's a shit load of fun.

Much more so than nearly any other game this year.

So yeah, I'll give them a pass.
 

starwarsgeek

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Nov 30, 2009
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Gonna go against a few common arguments here.

"They're all the same. Just look at the two Galaxy games."

Typically, the strongest element of a platformer is its level design. Because of this, you don't always need a huge list of new features in a sequel. Normally, they do a lot to mix it up (compare Mario World, Mario 64, Sunshine, and Galaxy 1), but the feeling I get is that they didn't get to do everything they wanted with Galaxy 1. Galaxy 2 has fantastic level design, so I don't mind that it took the original mechanics and added a few new power ups.

This also tends to pop up against Zelda. I like to point out that not only are the level design of the dungeons and boss-fight mechannics important enough to carry the series, they also tend to put twists into an endlessly repeating legend to add some freshness to the plot. Not to mention the series tends to occasionally use a completely different art style.

The third biggest target of this criticism seems to be Pokemon. Honestly, I'm more of a casual pokemon fan, so someone else maybe able to go into detail on that one. I know the math behind the combat gets more complex and the number of pokemon to choose from continues to grow, and that's pleanty of variety right there.

"They're lazy...the new Donkey Kong and Kirby are sidescrollers."

I don't get why making a game in a certain style is a sign of laziness. Sidescrollers are not inferior to 3D; they are simply different. I think it's great that Nintendo is getting in on the retro movement that's been popular with platformers and fighters, and I'd love to see it catch on in other genres (especially RPGs and Shooters)


"They keep using the same franchises. Where' the originality?"

Actually, they've been releasing at least one new franchise per generation. In fact, the only nintendo platform I can't recall having any new franchises is the gameboy color.

Arcade--Mario
NES--Legend of Zelda
SNES--Star Fox
N64--Super Smash Bros.
GCN--Pikmin
Wii--Wii [Noun]

GB--Pokemon
GBA--Golden Sun
DS--Nintendogs

It's not that they don't come up with new franchises...they just keep most of them alive throughout the years.
 

KalosCast

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Dec 11, 2010
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Most of the people in the late-teens to mid-20s age group (those who most frequently visit large gaming communities) had their first console as an NES, SNES, or N64. That's why Nintendo gets a free pass on everything.
 

Heart of Darkness

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Jul 1, 2009
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starwarsgeek said:
GBA--Golden Sun
Actually, a minor nitpick here. Golden Sun wasn't developed by Nintendo, but rather by the second-party studio Camelot Software Planning [http://en.wikipedia.org/wiki/Camelot_Software_Planning], the same people who work on the Mario Sports titles. They're not exactly owned by Nintendo, but they've entered an agreement with Nintendo to only publish for Nintendo consoles. This is also why Waluigi doesn't get a lot of screen time in Nintendo-developed games.

A better example for a Nintendo franchise started on the GBA would be the Rhythm Tengoku games, but the GBA one was never released outside of Japan. The second one, Rhythm Tengoku Gold, was also released in the West under the title Rhythm Heaven.