What's your favorite MTG card?

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Cheesus Crust

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Mar 8, 2012
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JTMS hands down my favorite card. I started back in scourge just before Mirrodin released. When I saw JTMS for the first time I went bonkers.

http://fc05.deviantart.net/fs70/f/2010/248/8/c/jace_the_mind_sculptor_alter_by_1kajko-d2y27p6.png
 

Jynthor

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Mar 30, 2012
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I started playing during Avacyn Restored and immediately fell in love with the angel art.
My favourite has to be Gisela, the art is great and she's just awesome.
I also like redheads.

[mtg_card=Gisela, Blade of Goldnight]


I actually have a playmat with her on it. Hehe.

Can't wait for Gatecrash so I can get me some Boros angels.
 

JEBWrench

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Apr 23, 2009
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madwarper said:
For artwork? My avatar should make that obvious.

For trolling Rules forums? [mtg_card=Teferi's Response]
Player 1 has a card in hand and controls 3 [mtg_card=Swamp]s, 2 [mtg_card=Island]s and a [mtg_card=Helldozer].
Player 2 has 2 cards in hand and controls a [mtg_card=Mountain] and [mtg_card=Tropical Island].

Player 1) Activates Helldozer's ability targeting Player 2's Tropical Island.
Player 2) Plays [mtg_card=Teferi's response] targeting the activated ability.
Player 1) Plays [mtg_card=Counterspell] targeting Teferi's Response.
Player 2) Plays [mtg_card=Daze], by paying the alternate cost of Returning their Tropical Island to their hand, targeting the Counterspell.

Both players are currently tapped out and have no further plays. How does this resolve?
The answer according to my (currently still antiquated) reckoning of the rules:

1. Helldozer's ability fizzles - target no longer valid.
2. Teferi's Response fizzles - target no longer valid.
3. Counterspell fizzles - target no longer valid.
4. Daze fizzles - target no longer valid.

Everything's tapped out, Helldozer doesn't untap because its ability didn't resolve.
 

madwarper

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JEBWrench said:
The answer according to my (currently still antiquated) reckoning of the rules:

1. Helldozer's ability fizzles - target no longer valid.
2. Teferi's Response fizzles - target no longer valid.
3. Counterspell fizzles - target no longer valid.
4. Daze fizzles - target no longer valid.

Everything's tapped out, Helldozer doesn't untap because its ability didn't resolve.
Close, no cigar.

Most importantly, "fizzle" has no meaning.
As both players pass priority in succession, the top most Spell/Ability on the Stack attempts to resolve.

a) Daze resolves. Player 1 doesn't pay the 1, so Counterspell is countered and removed from the Stack.
b) Teferi's Response is countered on resolution because its target is no longer legal. Teferi's Response can only legally target a spell/ability that targets something its controller controls. Since they no longer control the target of Helldozer's ability, the ability is no longer a legal target.
c) Helldozer's ability is countered on resolution because its target is no longer legal.
 

StrangerQ

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Oct 14, 2009
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I tend to have a mascot card from each block so current one is the Happy rat the [mtg_card=Drainpipe Vermin]
So cute.

But in general... pretty much anything from Lorwyn and Shadowmoor my favorites being Lieges and avatars from later one.

my favorite liege is [mtg_card=Balefire Liege] for art and effect but the irony is that i hate Boros colors just because this card exist [mtg_card=Lightning Helix].
 

JEBWrench

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Apr 23, 2009
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madwarper said:
JEBWrench said:
The answer according to my (currently still antiquated) reckoning of the rules:

1. Helldozer's ability fizzles - target no longer valid.
2. Teferi's Response fizzles - target no longer valid.
3. Counterspell fizzles - target no longer valid.
4. Daze fizzles - target no longer valid.

Everything's tapped out, Helldozer doesn't untap because its ability didn't resolve.
Close, no cigar.

Most importantly, "fizzle" has no meaning.
As both players pass priority in succession, the top most Spell/Ability on the Stack attempts to resolve.

a) Daze resolves. Player 1 doesn't pay the 1, so Counterspell is countered and removed from the Stack.
b) Teferi's Response is countered on resolution because its target is no longer legal. Teferi's Response can only legally target a spell/ability that targets something its controller controls. Since they no longer control the target of Helldozer's ability, the ability is no longer a legal target.
c) Helldozer's ability is countered on resolution because its target is no longer legal.
Thanks. I only recently got back into M:tG. I'm still getting used to Mana Burn not being a thing.
(For example, "fizzle" was the term that was previously used when a spell or ability was countered for having no legal target.)
 

Ned Hall

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Mar 20, 2012
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It would have to be Cenns tactician, because it is almost always ignored by my opponents until its too late, and in my bizzarely effective, put together 5 mins before tourney soldier deck, which i kept, i have all i need if i get that card
 

Stordarth

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Oct 16, 2012
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My favourite card was Topple.

Remove creature with highest power from the game.

Since I used lots of low power minions, with a focus on healing and countering, any brute force decks hated that card.
 

Aleos Vance

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Jul 11, 2010
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Well I pulled a foil thundermaw hellkite along with my vampire nocturnus in my first ever booster, so i'm rather fond of him, but my favourite would be my vampire nighthawks. Just because of how perfectly formed they are for their mana cost.
 

maniclucky

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Dec 18, 2009
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I quit a while back buy my favorites are definitely my Venser the Sojourner, Future Sight, and Equilibrium (I may have played blue a lot). Magus of the Mirror was fun too.
 

Mordekaien

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JEBWrench said:
I'm still getting used to Mana Burn not being a thing.
(For example, "fizzle" was the term that was previously used when a spell or ability was countered for having no legal target.)
They eliminated mana burn? Why? I guess more rules have changed since I've last played.
 

8a88leph1sh

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Mar 17, 2010
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oh man I haven't thought about Magic in so long. I haven't really invested in a set since Lorwyn/Shadowmoor blocks.

*starts to look through new sets*
wait there's a Return to Ravnica set?! SHUT UP AND TAKE MY MONEY WoC! Ravnica was my favorite block. so good
 

babinro

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Sep 24, 2010
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Oracle Text: Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.​

Shahrazad is my favorite all time card because of the 'WTF' response it brought over the years.
I ran it in a classic weenie white aggro deck back in the day simply because it's fun.

I was always tempted to build the most boring deck in history around this card.
4x Shahrazad
As many exile based cards and regrowth effects as you could get your hands on. Exiled cards stay exiled in subgames or main games (as was my understanding of the rules). The goal is whittle your opponents library down as you enter into sub-sub-subgames to determine the life totals of the sub-subgame in order to determine the life totals of the subgame to determine the TRUE life total of the actual game.


Runner Up:

Oracle Text: As an additional cost to cast Hatred, pay X life.
Target creature gets +X/+0 until end of turn.

Flavor Text: "I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough." -Greven il-Vec, to Gerrard​

Hatred is just a fun, LOL card. Dark ritual and casting it to win a game you had no right to win is fantastic.
Just as hilarious is casting it only to have lightning bolt cast on you so your opponent wins before combat damage resolves!
Once your opponent knows you play one, they have to change tactics. Suddenly the crappiest 1/1 can win the game if unblocked with mana open.
It's also got my favorite flavor text in all of Magic.
 

madwarper

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Mordekaien said:
They eliminated mana burn? Why? I guess more rules have changed since I've last played.
There was a large overhaul back in M2010, where the rules were noobified. That is to say, they asked a bunch of noobs (who didn't know how to play) how they thought the game should play and changed the rules of the game to match.[footnote]http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/42a[/footnote]

Such blatant disrespect for the Judging community made me rage quit MtG and resign as a L2 Judge.
 

Waaghpowa

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Apr 13, 2010
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Haven't played in ages, but I had a deck built entirely around blowing up everything on the table and bringing back my own. Had just about every black or white nuke card in the game including Wrath of god, Kirtar's Wrath, Akroma's Vengeance and Magetta the Lion.

 

Rednog

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My favorite flavor text is [mtg_card=Frenetic Raptor]
Favorite Art [mtg_card=Goblin Recruiter]
But if I had to choose one that I love completely it is

 

babinro

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Sep 24, 2010
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madwarper said:
Mordekaien said:
They eliminated mana burn? Why? I guess more rules have changed since I've last played.
There was a large overhaul back in M2010, where the rules were noobified. That is to say, they asked a bunch of noobs (who didn't know how to play) how they thought the game should play and changed the rules of the game to match.[footnote]http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/42a[/footnote]

Such blatant disrespect for the Judging community made me rage quit MtG and resign as a L2 Judge.
Being a long time Magic player since Revised I largely agreed with the rule changes except for the removal of mana burn.
To claim the concept of mana burn was confusing in a game with 'protection from X', cards feels insulting to our intelligence.

Seriously, get a newer magic player and try to wrap their heads around something like Protection from Red.
Why can I block a red creature but not be blocked by red creatures?
Why does pro red save me from Lightning Bolt but not pyroclasm?
Why can Oblivion Ring target Emrakul?

Even more confusing are planeswalkers, later introduced but presumably easier to understand than mana burn.
 

Mordekaien

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Sep 3, 2010
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babinro said:
madwarper said:
Mordekaien said:
They eliminated mana burn? Why? I guess more rules have changed since I've last played.
There was a large overhaul back in M2010, where the rules were noobified. That is to say, they asked a bunch of noobs (who didn't know how to play) how they thought the game should play and changed the rules of the game to match.[footnote]http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/42a[/footnote]

Such blatant disrespect for the Judging community made me rage quit MtG and resign as a L2 Judge.
Being a long time Magic player since Revised I largely agreed with the rule changes except for the removal of mana burn.
To claim the concept of mana burn was confusing in a game with 'protection from X', cards feels insulting to our intelligence.

Seriously, get a newer magic player and try to wrap their heads around something like Protection from Red.
Why can I block a red creature but not be blocked by red creatures?
Why does pro red save me from Lightning Bolt but not pyroclasm?
Why can Oblivion Ring target Emrakul?

Even more confusing are planeswalkers, later introduced but presumably easier to understand than mana burn.
I left the game long before planeswalkers became a thing, rather than the guys controlling the magic, also known as players. And I still don't know how they work. Not that I play much these days, I'm more of a casual player now. That said, I find more of the new stuff much more alien that old ones are.
The big revision I remember was the creature type Legend removal, where they destroyed part of my B/W/U deck.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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I've always enjoyed Blightning. Burn 3, discard 2. It's a punch to the face and a kick to the balls all in one. :3