I like survival horror, but EXTRA CREDITS hit the nail on the head for me: it's dying out. I'd love to see a new, kick ass, scary-as-hell, survivor horror game.
How about this?
You play a geologist that monitors remote geologic measuring stations on the West Coast of the US. You just checked a monitoring post in the middle of nowhere and you're heading back to civiliztion.
Start the game driving on a road in remote Oregon or Washington (think Harry and the Hendersons) you know, 'Bigfoot territory'. The main character swerves to avoid a cute, fuzzy, forest animal and drives into a ravine. The car catches on fire and the character hurriedly staggers out and makes it about 50 feet before passing out as the gas tank goes up. The character awakes hours later as the sun is going down.(and the mist is rising)
You find your car is a burnt out crisp, your eyeglasses must've fallen off in the car during the crash, and your left knee is purple and swollen. You check your cell phone: no service, you can't call for help. As long as the remote stations are up and running, the lab isn't going to miss you for weeks, because you are a field researcher.
It's night time, it's foggy, you're injured, you can't see clearly, you're in the middle of a temperate rain forest, and you have to get 12 miles back up the mountain to get back to the monitoring station so you can use it's GPS transmitter to send a distress signal.
THAT is a setting! Now all you have to do is drop some scary encounters into that setting and you have a game. I don't care if it's a pack of wolves that's hunting you, mountain lion, grizzly bear, cannibals, cultists, ninjas, hippies, or a horny bigfoot looking for your ass; you can make a brutal survival horror game out of that. Or better yet, give ME 40 million dollars and I'll make it, and then let Yahtzee review it (maybe then he'll get off Silent Hill 2's dick).
How about this?
You play a geologist that monitors remote geologic measuring stations on the West Coast of the US. You just checked a monitoring post in the middle of nowhere and you're heading back to civiliztion.
Start the game driving on a road in remote Oregon or Washington (think Harry and the Hendersons) you know, 'Bigfoot territory'. The main character swerves to avoid a cute, fuzzy, forest animal and drives into a ravine. The car catches on fire and the character hurriedly staggers out and makes it about 50 feet before passing out as the gas tank goes up. The character awakes hours later as the sun is going down.(and the mist is rising)
You find your car is a burnt out crisp, your eyeglasses must've fallen off in the car during the crash, and your left knee is purple and swollen. You check your cell phone: no service, you can't call for help. As long as the remote stations are up and running, the lab isn't going to miss you for weeks, because you are a field researcher.
It's night time, it's foggy, you're injured, you can't see clearly, you're in the middle of a temperate rain forest, and you have to get 12 miles back up the mountain to get back to the monitoring station so you can use it's GPS transmitter to send a distress signal.
THAT is a setting! Now all you have to do is drop some scary encounters into that setting and you have a game. I don't care if it's a pack of wolves that's hunting you, mountain lion, grizzly bear, cannibals, cultists, ninjas, hippies, or a horny bigfoot looking for your ass; you can make a brutal survival horror game out of that. Or better yet, give ME 40 million dollars and I'll make it, and then let Yahtzee review it (maybe then he'll get off Silent Hill 2's dick).