What's your longest single RTS game?

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Irony's Acolyte

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Mar 9, 2010
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Well if we're counting Hearts of Iron I guess I've spent days worth of time on different games. I've never actually finished a game on there mainly because I start up new ones. The fatherest I've gotten is one Germany game where I'm at 1951, but right now I'm working on a Prussia game (the Abyss scenerio) and I think I might take over the whole world. Even my unsuspecting allies...
 

Nalgas D. Lemur

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Nov 20, 2009
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Specifically restricting the question to real-time stuff, AI War is a pretty strong contender for absurdly long playtime on a single map. I haven't been playing it long enough to get to that point, but it can go on for 20-30 hours or even longer (although usually more like 10-15). It can take a looooong time to make any substantial amount of progress, even if you're constantly doing stuff and are playing co-op with multiple people, because you have to very carefully balance everything you do in terms of how much you'll piss off the AI by doing it and risk it annihilating you if you're not prepared for retaliation yet.
 

Paradoxical

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Mar 7, 2010
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thethingthatlurks said:
Paradoxical said:
thethingthatlurks said:
I'm at around 600 turns in my current Master of Orion 3 game, and who knows how many hours. I win this pathetic contest, don't I? :D
Maaaaaaaybe.
Depends on if ? > 15
Easily! This is the sort of game I play while sitting in the library, pretending to study...
Ok, it's exactly 600 turns on a small map, and I pretty much rule everything. I dread to imagine how long I'd sit on a huge map >>
Yeah, I'm apparently the most pathetic one here. Do I get a cookie :)
Sorry for the slow response, I been asleep >_>
But if you played constantly while "studying" then yes, here is your cookie
 

Paradoxical

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firedfns13 said:
Paradoxical said:
firedfns13 said:
DAMN.

I did a 3 or 4 hour game of CoH Opposing Fronts once. It was 4 on 1, with me on the 1 player team...
It was a custom map where there's a bridge I camped with 17 pounders, with the left and right sides of the map infantry only. I was playing as the SAS Commandos, and did some really kool ambush on 4 enemies (IE, dropped them in only to have them slaughtered for the first 3 hours)
Eventually, I owned the territory that they were in, and it was nice have a fortified base right on the road out of their base. It took only another hour or so of creeping up with 17 pounders to stop the tanks rolling out of both entrances.

I was elated when I won, I thought I had lost on more than one occasion.
The worst part about the fact that it's a still unfinished 9hr game? It's not even the biggest map >_>

I tend to lose CoH games, as the Germans I can't get the tanks out quickly enough (I'm pretty meh with their infantry) and as the Americans I can't seem to take out the German tank rushes... Although I did create an impenatrable fortress at one point, I left it to watch a movie and when I came back the AI had just given up, so I won :3
How'd you make it inpenetrable? I've always done that and had the AI start Nebelwerfering or Mortaring (forcing me to go on the offensive earlier than I wanted to) in order to keep my defenses up.
Layers of Howitzers, sandbags, tank traps, mines, MG nests, Anti-tank guns and about 10 engineer squads to maintain it all (which I built up to the population cap before I went to watch my movie).
 

draxious

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Jun 14, 2009
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Trivun said:
In terms of campaign, I've probably clocked over 40 hours on a single Rome: Total War campaign so far (and still only have about half of it complete, at least for the game objective of 50 provinces...).

As far as a single game goes, I've only really spent about an hour and a half in a single game, frequently on maps online in Dawn of War. Sometimes it can just reach stalemate and both sides are just fighting for like an hour holding the same patch of ground, at least until the inevitable Imperial Guard player manages to get the Baneblade and wipe everyone else out...
I AGREE! all of the total war series is fun but F***! it takes an eternity
 

TerranReaper

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Mar 28, 2009
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8-10 hour game of a Sins of a solar empire game. It was quite a deadlock.

I also had another Starcraft game that was quite a while ago that lasted about 2-3 hours, on some map with a crapload of expansions. Although everyone that was playing was still crap at the game.
 

BoogieManFL

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Apr 14, 2008
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A few days ago in Company of Heroes myself, along with my bro and my buddy (who had only had the game for about a week at that point) played 3v3 Expert AI players on a non defensible map for about 3 hours. About 2 of those hours we had no bases and were barely holding on, constantly rebuilding and retreating to various forward HQs.. We finally turned it around and won, and it was one of the most satisfying victories since it was SO freaking hard. We were all beat after the stress and called it a day early.

My brother and I played a Sins of a Solar Empire game for about 8 hours before.

And way back in the day I made a big StarCraft map that we played 3 of us vs 5 AI players who had superior resources for about 5 hours.

And lastly my buddy and I played a brutal game of WarCraft II 2 v 6 AI on a huge resource heavy map for I don't know how many hours, but we topped out the score screen at the end when we won, where it says your rank - it said "God" for each of us. That was pretty sweet, we had never seen that before.
 

The Lunatic

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Jun 3, 2010
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Sins was a pretty lengthy experience. Upwards of 6 hours.

Supreme Commander also was lengthy, I spent 5 hours on one match.
 

Paradoxical

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BoogieManFL said:
The other day myself, along with my bro and my buddy (who has only had the game for about a week at that point) played 3v3 Expert AI players on a non defensible map for about 3 hours. About 2 of those hours we had no bases and were barely holding on, constantly rebuilding and retreating to various forward HQs.. We finally turned it around and won, and it was one of the most satisfying victories since it was SO freaking hard. We were all beat after the stress and called it a day early.
Which game was this in?

My game just ran into 15hrs and 1 empire left...
 

The Madman

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Are we counting grand strategy games, because if so I've had some monster Civ, Total War, and GalCiv2 runs that've lasted well over 20-30 hours each.

Strictly rts however? Had some pretty damned close matches in Company of Heroes. Of course thanks to the timer at the top they've never been 'spectacularly' long, but they've certainly felt it. Recently I had a Dawn of War 2 match where the final timer score was 3-0 out of 500 each. Match itself only lasted round an hour, but I'll be damned if it didn't feel longer than that at times.

I remember I used to have some pretty crazy Age of Empires 2 matches as well, but that was ages ago so I can't really compare them anymore. Oughta reinstall that game, damned good times!
 

SimuLord

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Aug 20, 2008
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A good 50-60 hours on Rome: Total War's lengthy Imperial Campaign. Most of the last bit was the steamroller effect in action though.
 

BoogieManFL

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Paradoxical said:
BoogieManFL said:
The other day myself, along with my bro and my buddy (who has only had the game for about a week at that point) played 3v3 Expert AI players on a non defensible map for about 3 hours. About 2 of those hours we had no bases and were barely holding on, constantly rebuilding and retreating to various forward HQs.. We finally turned it around and won, and it was one of the most satisfying victories since it was SO freaking hard. We were all beat after the stress and called it a day early.
Which game was this in?

My game just ran into 15hrs and 1 empire left...

Whoops, that was in Company of Heroes: Tales of Valor. I must have forgot to add that. Edited for clarity. It was fun though. We kept getting within a minute or two of being defeated, while one of us would throw what little we had at the advancing Expert AI Wehrmacht armor spam (they were rolling around with about 16 tanks) to buy us just enough time to capture another territory sector and make a new forward HQ.
 

Paradoxical

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The Madman said:
Are we counting grand strategy games, because if so I've had some monster Civ, Total War, and GalCiv2 runs that've lasted well over 20-30 hours each.

Strictly rts however? Had some pretty damned close matches in Company of Heroes. Of course thanks to the timer at the top they've never been 'spectacularly' long, but they've certainly felt it. Recently I had a Dawn of War 2 match where the final timer score was 3-0 out of 500 each. Match itself only lasted round an hour, but I'll be damned if it didn't feel longer than that at times.

I remember I used to have some pretty crazy Age of Empires 2 matches as well, but that was ages ago so I can't really compare them anymore. Oughta reinstall that game, damned good times!
Grand strategy is fine, and spectacularly long in a game like CoH is probably around 2-3hrs.
In a game as slow as Sins 3hrs is the sort of time you can expect in a 4-5 person free-for-all. 8 people and it goes way past the 10hr mark...
 

omicron1

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Longest I can remember was a game of AoE3 played on a river map, 2 player. We'd each turned our side of the map into a fortress that our opponent's naval power was unable to crack, so invasion became a literal impossibility. We just sat there for hours, in stalemate, and finally quit from frustration.
 

Eclectic Dreck

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Not long really. I've played plenty of strategy games where the entire game takes ages (any of the total war games, or Empire at War for example), but the discrete battles themselves usually are rather brief.

However, there have been games in Dawn of War 2 in a 3 v 3 where neither time can seize the second point for any length of time and thus the game takes ages to finish. The worst case has a particular point mere moments from either team's base so capturing or holding it is a slugging match. In one example, I was playing as a Techmarine with a chaos and eldar buddy against 3(!) Tyranid armies. Inevitably, two armies would try and cap while one was off rebuilding their forces. Thanks to the sheer weight in numbers plus lots of those pain in the ass Carnifexes, any attempt to cap was met with heavy casualties and often didn't result in the point changing hands at all. It was then left to a single army to hold back the weak counter attack. Then there was a brief pause while the cycle repeated itself.

Eventually, the lethality of the battlefield proved sufficient that the only things I could keep alive for any length of time (while still being useful) was a terminator squad, a venerable dreadnought, my Techmarine, a pair of lascannon wielding devestator squads and my predator and a few turrets (that absorbed much of the punishment). Luckily, when the other team is too stupid to flank, this is sufficient firepower to turn almost any assault in short order, even if the odds were absolutely ludicrous (the above against a dozen gaut squads (8 units each), 3 - 6 carnifexes, 3 - 6 warrior squads, and in this case 3 hive tyrants). Thanks to the simple fact that they never once tried to sneak in to disrupt the lascannons/tank (which would mean their Carnifexes could just walk right over everything else), or never once tried to sneak in and bring down the turrets (thus ensuring most of the gauts and warriors would make it into range before being killed) or to simply lead their assault with the carnifexes to draw all the fire (which would lead to several dead carnifexes but a disrupted defense in short order) and instead just blobbed at me with 2 armies and then with one I was able to hold them with the previously mentioned army along with several eldar platforms (shiruken cannons, brightlance and a pair of d-cannons) in a terrible stalemate (my termis could generally get to the point and turn it to neutral but never could seize it before a new blob arrived) while the chaos player and the remainder of the eldar team wrecked shop elsewhere.

In the end, the game took an hour and 20 minutes (because the nid players kept sending out small task forces to counter our own efforts while blobbing the center). This is significant because the average 3v3 game takes, perhaps, 25 minutes to complete (and, barring a surrender, at least 10 minutes). That game netted me the highest score I ever got in a game (~2300) and the end totals demonstrate just how stupid the nids were being (I lost a total of 23 units (actually pretty staggering considering the cost of marine replacements) but KILLED 14 commanders and 270 units total!).
 

kebab4you

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about 95 hours(saved/load over the course of 1 week) civilization 5 with 3 of my friends... they just refused to die T.T"
 

Rainboq

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DOW Soulstorm, 18 hours of a war of attrition with Guard VS Guard in the no limit mod at a LAN party. Victory was achieved through Earthshaker. then Ogryn SPAM.
 

YouBecame

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May 2, 2010
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Much like you, SOASE would be my longest game. Playing against a full menagerie of AI bots, Free For All, is like an entire campaign unto itself.
I freaking love it!