By movement system I only mean the way you move your characters around the map. Do you prefer grid based like fire emblem or final fantasy tactics, Hex based like Wild Arms XF, Region based like Emblem of Gundam (If any of you guys have played it), or the movement systems like in Massive Chalice, XCOM Enemy Unknown and the newer Shadowrun games where you can take separate actions to move and shoot within a smaller area or be able to move farther but waste both actions.