When can you declare a game crap?

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Vordark

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Feb 22, 2009
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I am poor, and thus think *very* hard about which games I buy. Usually this means I get only treasures, but in the few cases in recent memory that I've been stuck with a pile of greasy zebra feces, I usually know within an hour or so that I should have spent my money on beer this month.

People have told me I can be quick to judge a game as shit, and that I should give them more of a chance, but I figure an hour of my life being sucked away is a more than adequate sacrifice.

It did however take a couple of hours before I threw GTA4 through the window, right about the time I realized that my cousin wasn't going to go away.
 

CD-R

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Mar 1, 2009
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I usually rent games before I buy them. (Unless it's cheaper to buy them used) So for me I declare a game crap when I rent it and want to return it early. The only times I've done this was when i rented Goblin Commander and Shattered Union for original X-Box, and Too Human and Afro Samurai for 360.
 

ZetaBladeX13

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Mar 20, 2009
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A.) [80% chance of being crap]
* If it's an FPS made anywhere from 2004-2009

B.) [95% chance of being crap]
* If it's a game Developed by EA after 1998

C.) [99.999999999% chance of being crap]
* If it's a Sports game other than Nintendo World Cup (NES)

D.) [65% chance of being crap]
* If it's an RPG made after 2005
 

Aqualung

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Mar 11, 2009
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When I don't beat all the way through. I have a disorder where I beat any game I rent in one-two days, and if I don't ever see it all the way through, it must be bad.

Namely Alone in the Dark 5..
 

Quaidis

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Jun 1, 2008
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When I'm no longer having fun playing the game. A game should be at least a decent form of entertainment. When it borders more on tedious and less on entertaining, then the game has become 'crap'; a game is not and should never be a chore.
 

sms_117b

Keeper of Brannigan's Law
Oct 4, 2007
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The second it's not fun to play anymore, not as in overplayed, just when you see it there and think, "nah, not again"
 

savandicus

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Jun 5, 2008
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I think the only time you can truely declare a game crap is when you've done everything there is in the game and still thought it was rubbish. However 99.99% of gamers will stop playing long before that with good reason, but theres always a small chance that a game has a redeeming factor to turn it from crap to just bad.
 

cptjack42

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Mar 16, 2009
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If, after the tutorial, you start wondering why the hell you're playing it. Not before, though. The tutorial usually sucks.
 

PersianLlama

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Aug 31, 2008
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It all depends on the genre. For most games, about 1 hour of gameplay will be enough to make my decision. However, for RTS's I tend to spend 4-5 hours before making a final decision.
 

KamachoMcSagget

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Mar 22, 2009
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Once you are about half way into the games. Coincidentally (I hope I spelled that right) in Silent Hill games 2-4, they all get really good around the hospital, and just so-so before it. Also, it may take one a while to warm up to some RPGs, or games that have their story as their centerpiece
 

hopeneverdies

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Oct 1, 2008
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When 30 minutes in it starts to feel repetitive, you have a chance to save only every hour and a half, the areas all look the same
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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As soon as it gets more annoying than fun!

I remember when I first played Tiberium Wars, all my vehicle units got themselves stuck on just about every little doodad. The hero's just sucked, weak as piss and didn't even regenerate and basically it was no where near as good a Generals.
 

Joos

Golden pantaloon.
Dec 19, 2007
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Whenever you feel you don't feel like playing the game any more.
 

Slug Nut

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Feb 11, 2009
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Well it depends. If I forked over more than $30, I'm gonna at least try to like it before I return it. But, I would try to wait at least until I get into the meat of the game, like the village fight in RE4 for example. Or maybe when you finally get to drive the warthog in Halo 1.
 

Shath

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Mar 6, 2009
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Gaming mechanics and graphics, Playability, Excessive grinding, Lack of Lore and history (aka a Dead world) Number of classes/races, number of endgame raids and pvp sets. Basicly if you plan your game purely for endgame raiding or pvp. You have good enough challenge and the armor is hard to get, you have classes which are different from oneanother, lots of races. You will have a good game.
 

Vrex360

Badass Alien
Mar 2, 2009
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I think only when there is a ver clear and defined problem with the game, not just because you personally don't like it.
Like if you can actually SPOT a bad design fault and know what you would need to do to fix it.