Games developers always looked to make as much profit as possible. Of course, risks got bigger, developer time is longer, more people involved...But I don't think gaming got worse. The market has always been full of uninspired and badly made crap. And there's always a couple of jewels around.
Of course, games have to stop the trend of pulling more and more cash in development, and more people...there has to be a stop somewhere, but we still have to see where. Luckily, there are platforms where developers with less money/time can make games...I bet the handhelds are not as intense in these aspects as the big consoles.
Of course, games have to stop the trend of pulling more and more cash in development, and more people...there has to be a stop somewhere, but we still have to see where. Luckily, there are platforms where developers with less money/time can make games...I bet the handhelds are not as intense in these aspects as the big consoles.