When single-player game franchises go multiplayer

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DoPo

"You're not cleared for that."
Jan 30, 2012
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cthulhuspawn82 said:
Lightspeaker said:
Cryselle said:
Well, the problem with a Warcraft 4 is that WoW continues the story from the Warcraft series. Which means that they really /can't/ continue the story in a Warcraft 4 game while WoW is still running, because that'll just mess EVERYTHING up.
Declare WoW to be a spinoff storyline. Continue canonical Warcraft 4 from the ending of TFT.

Easy fix. Done. Can now continue story in Warcraft 4.
That probably wont work. Dedicated fans are really into their continuity, and there would probably be a lot of outrage if they were told their favorite game "didn't count".
It's funny you say that. The last WoW expansion did that. Seriously - orcs went back in time to WC2 and decided to not be giant dicks because of the demonic influence, but because they would be giant dicks without it.

And moreover, it's not like WoW actually wants to stick to a story, anyway - I quit just around the first expansion. Or, to pinpoint the time, slightly after the Draenei were announced. Because nothing says "cannon" like retroactively bolting a bunch of stuff and the rest of the additions you just wave off as "Eh, it just happens".

WoW is not motivated by story - it's like an amusement park where you can go and meet popular characters. Only instead of "meet" you kill them. Over and over again. And when everybody who's everybody was killed, WoW hit the reset switch on the entire story and now you can kill some.

That's why what you mentioned was funny.
 

BarryMcCociner

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Feb 23, 2015
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My opinion? If you create a separate game for the multiplayer, I'm not gonna ***** and moan and I'll even play and enjoy the game if it gets tonnes of people saying it's good after its release because it's not going to have any bearing on a singleplayer campaign.

But, despite playing and enjoying the Mass Effect 3 multiplayer quite a bit, it's just not what I'm there for and it feels pointless for it to be there. It feels like the developers the singleplayer is enough to stand on its own legs and I think it's going to definitely have resources diverted from the singleplayer.

But that's not to say adding a multiplayer component can't be a great thing. See: Assassin's Creed: Brotherhood, Metal Gear Online