When you have guns, why use a sword?

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StarStruckStrumpets

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Vianyte said:
Because the Japs think swords are more cool than guns.
I would agree with them, but...BioShock's steam-punk shotgun just can't be dethroned.

I believe there is a lot more honour in man-to-man sword combat than shooting some insurgents from around a corner. The battle is between the two opponents, not the two sides. You fight for your life, not for yours and everyone elses.
 

dark-amon

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Simple. Your talking about JRPGs. Swords are cooler than guns in the fasion that they can be flashy, but not too flashy, and you can have awsome duels with them. JRPGs are often quite distant from reality and therefore the question of efficency dosen't have an effect. Besides guns aren't that more efficent than swords in close range.
In real life I think that with training a combo would be good due to the weakness of a gun in close quarter. It's basic militarytraining to disarm someone with a firearm within range.
 

Apocalypse91

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One thing that confused me, in Star Ocean: The Last Hope
The main character
*A bit spoiler-y*
Opts to use a sword because the very first enemies you encounter seem to "deflect" the shots from your gun telepathically or some non-sense, he then continues to use nothing but a sword (apparently there's a back story to it), despite the fact he hasn't tried using it against even the 2nd type of enemy you see and onwards till the end of the game, It's never really properly explained unless it's an option in a Private Action I missed.

I just personally think it's a bit silly as a gun would have been infinitely more useful throughout the game than a sword. Oh well, I 'spose you need a "tank" character.
 

Soxafloppin

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Because it looks cool as hell?

Please why have a sword or a gun when you have a GUNSWORD!
 

Soxafloppin

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Scrumpmonkey said:
coxafloppin said:
Because it looks cool as hell?

Please why have a sword or a gun when you have a GUNSWORD!
Don't you mean Gunblade? Like in FF8. My god that game was awful. bleh!!
You know what i meant, and i dont play any FF games.
 

Premonition

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WHENTWOTRIBESGOTOWAR said:
Premonition said:
WHENTWOTRIBESGOTOWAR said:
Premonition said:
because in an RPG, it's all about the stats. Some weapons bring stats but we'll not go in to that. If an Attack Power: 100 sword with a HP char of 100 fights an AP: 20 Gun with a HP char of 20, then the sword will win.
You're not taking in to account range, lets see a guy wielding a sword run twenty feet into an oncoming hail of bullets and win. Of course, the gun will always win since JAY ARR PEE GEES arn't real and the gun will always win.

It's fantasy for a reason, because none of it bloody makes sense.
It makes perfect sense. In RPG's at least. Because, even if is fantasy, it still has rules. And they're crystal clear :)
It only makes sense if you're heavily inked and have hair which can only be described as a multiple-point polygon.
I'm glad we're in agreement (D)
 

Nincompoop

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Aphroditty said:
Nincompoop said:
Suppose one fictional character could withstand a bullet shot? Then a sword could do the job. They cut, and have A LOT more kinetic energy. Even if they wouldn't cut, or any of that, the energy laid on your body could damage it severely, whereas if a bullet wouldn't cut, it would give a minor puff.
Nothing said here is true. A bullet clearly has more kinetic energy, unless it's at the end of its trajectory. For example, imagine swinging a sword with all your might, and that in that swing you somehow manage to hit a bullet dead on -- like a bat hitting a baseball, except in this case the baseball is likely moving faster than the speed of sound, and all its force is concentrated into one point. If your gun is unable to inflict serious harm on an unarmored opponent, hitting them with a sword is going to be the rough equivalent of mugging a UFC fighter with a whiffle bat.
No, bullets have more kinetic energy per volume (or how tha hell you phrase it). Overall, a sword will have much much much much more kinetic energy.

I am talking about a fantasy world where people's skin or armor might resist the kinetic energy per volume a bullet has. Then, a giant sword wielded by someone that obviously is seriously is strong, is much more effective as he would 'smash' his opponents.

Or are you saying that if someone that wouldn't get cut or pierced of any kind would get more of a push from a bullet than from a sword?
 

Aphroditty

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Eclectic Dreck said:
You are mistaken in every assumption about a blade. Without armor to protect it, flesh and bone is easly turned aside by even a crude blade. A simple cleaver can cut most of the way through a limb in a single chop - imagine what a heavier blade combined with a better edge and a faster swing can do. Or, if the trusting weapon is your thing, consider the small sword. A lunge (the most basic way to deliver such a weapon) delivers a blade with nearly 2000lbs of force behind it for the average man, when only a tiny fraction of this is required to drive the weapon through the body bones and all.
Sure a cleaver could -- if the limb in question is against a cutting board. In a real-life combat scenario? I find it very hard to believe, especially since no-one would be fighting without armor. I mean, come on, executioners with great big executioner axes sometimes had to hack multiple times (with a well-sharpened axe!) to sever a head off, and that was against a chopping block.

Eclectic Dreck said:
It all depends on the weapon in question really. A sword, in general, has FAR more energy behind it than a bullet. Even for all their speed, bullets are very light weight objects. An exceptinally heavy round such as the .50 BMG weighs in at a mere 2 ounces, and thanks to the simple fact that it travels at around 3,000 FPS it possesses more kinetic energy than a simple sword stroke. The difference between the weapons is simply a function of how said energy is delivered to the target - bullets are, in general, much more efficient about it, and thus why they can punch through armor that would turn any blade.
Nincompoop said:
No, bullets have more kinetic energy per volume (or how tha hell you phrase it). Overall, a sword will have much much much much more kinetic energy.
You both are correct, thank you. I didn't think about it like that, in terms of overall force, which such a comparatively large object would have the advantage in. However, it remains true that at the point of impact, a bullet will always have more kinetic energy. A NATO round carries about 1300 foot pounds of force -- a single sword strike has about 2000, like Eclectic said. The difference is that that NATO round is delivering all of that force in one tiny bundle, whereas the sword's energy is diffused all across the weapon. That's why axes or maces are much better at penetrating plate -- the striking area is diminished considerably, so all of the weapons' forces are exerted on a smaller point. So yes, overall, a sword would have more force, and I concede. But where it matters, it doesn't -- much as Eclectic Dreck said, the bullet is simply much more efficient at translating its energy to penetrating force.

Nincompoop said:
I am talking about a fantasy world where people's skin or armor might resist the kinetic energy per volume a bullet has. Then, a giant sword wielded by someone that obviously is seriously is strong, is much more effective as he would 'smash' his opponents.

Or are you saying that if someone that wouldn't get cut or pierced of any kind would get more of a push from a bullet than from a sword?
Yeah, I am saying that. If their skin can resist the kinetic energy of a bullet, a sword is going to be utterly ineffective. Go and shoot what a bullet can't penetrate, and then start wailing on it with the sword. Not worthwhile either way. Think about it -- if the square inch or so of their body that's subjected to however-many-hundreds of foot-pounds of energy isn't going to be penetrated by a bullet, and they're not going to get the least bit of internal damage from it ... well, why would you take a baseball bat to someone like that? Most likely wouldn't work. Same rationale applies to a sword, since obviously the edge wouldn't be able to cut something like that.


Eclectic Dreck said:
Yes, a sword is a deadly weapon - make no mistake. But to wield a sword properly takes YEARS of training and even then a man with a few hours instruction with a firearm has already bested you on the battlefield. Unless the swordsman can guarntee (through magic perhaps) that they will only encounter a gunman well inside sword range then they're already dead before combat begins. To put this in proper perspective, the military considers close combat to be anything under 150m precisely because even a poorly trained rifleman can consistantly hit targets at this range. What's more, even if one fells one opponent using a sword, people often have armed friends - one of them will almost certainly do the job the first one failed at.
Yeah, that's what I was meaning to say. Absolutely no disagreement here. I don't mean to imply that a sword isn't a deadly weapon -- clearly they can be, have been, and still are.
 

Hothcliff

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a gun is just twitching your finger and blowing someone away (aside from the recoil of detonating a puny explosive in a metal tube). it requires no physical skill or, more importantly, discipline to use.

a blade doesn't just imply finesse, it damn near guarantees it. wielding a sword represents the hours of specialized training, a devotion to cleaving flesh and bone using little more than your own strength.

To metaphorize, someone holding a gun makes a threat, someone wielding a blade makes a promise
 

Nicarus

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Cpt_Oblivious said:
Because you need some sort of close-quarters weapon as well as something for when you run out of ammo. Plus it looks cool.
My thoughts exactly. Look at Dante (DMC), he uses both!
 

Bloody Crimson

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Well in Crisis Core you use a sword the whole time, you fight guys with guns, but the only way bullets actually did damage was in a cutscene.

But yeah, I would just pick up a gun. Or just have a really long bayonet! XD
 

Eclectic Dreck

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Aphroditty said:
Eclectic Dreck said:
You are mistaken in every assumption about a blade. Without armor to protect it, flesh and bone is easly turned aside by even a crude blade. A simple cleaver can cut most of the way through a limb in a single chop - imagine what a heavier blade combined with a better edge and a faster swing can do. Or, if the trusting weapon is your thing, consider the small sword. A lunge (the most basic way to deliver such a weapon) delivers a blade with nearly 2000lbs of force behind it for the average man, when only a tiny fraction of this is required to drive the weapon through the body bones and all.
Sure a cleaver could -- if the limb in question is against a cutting board. In a real-life combat scenario? I find it very hard to believe, especially since no-one would be fighting without armor. I mean, come on, executioners with great big executioner axes sometimes had to hack multiple times (with a well-sharpened axe!) to sever a head off, and that was against a chopping block.
Thanks to the inherent property of mass and the concept of an impulse force (a VERY large force applied over a very brief period of time) the principle remains more or less the same. Moreover, depending upon the precise nature of the blade in question, it may be designed for a cut.

Consider the sterotypical "broadsword" of medieval legend - the trademark of such a weapon is a relative wide blade, a weight generally under 5 lbs, an overall blade length somewhere between 3 and four feet, a double edge, point and a grip designed for a single hand. Such a weapon is truly multi-purpose. The point allows one to attempt to exploit gaps in armor, the the edge is more than sufficient to deliver a deep wound on a single strike and the heft ensures that even an armored man will be less than pleased to be walloped by it. In this case the very lack of focus is what makes it less than ideal for removing limbs but a hard enough swing will do the job nonetheless.

If you consider instead the sabre, you find a dramatically different weapon. Generally a bit shorter and much thinner, the sabre is the descedent of the middle-eastern scimatar. Inherent to the weapon is the curve of the blade, which in spite of what someone may tell you is entirely a functional consideration. The curve ensures the basic cutting attack when properly executed treates the blade like an incredibly heavy (and quite sharp) knife. Though the weapon is significantly lighter (less than 3 lbs on average) it actually improved killing power against an unarmored man thanks to the design. The sabre is notable in that when every other sword design had fallen out of favor in European warfare, the sabre lingered in one form or another for centuries.

A brief conceptual consideration between the two reveals some key insights. The former weapon had to be able to at least harm a man in a metal suit thus why the blade carried such heft, but the straight edge ensured only a small portion of the edge was ever used and thus far more force was required to deliver a cut of given depth against an unprotected body part. The latter is of no use against a man in a metal suit thanks to the much lighter blade, but thanks to the inherent design a much smaller amount of force is required to achieve a similar result.

Thus the comparison can be simply this. The straight edged wide blade is akin to an axe in many respects - rather than cutting it simply "crushes" flesh and bone. The latter is best compared to a knife. This examination generally holds true across most weapons. The Katana in it's older incarnations is a massive weapon precisely because it was meant to combat men in armor. More modern incarnations are more conservative in their approach - sheer weight of material isn't necessary when armor is reduced or eliminated.