Super Mario 64
The Legend of Zelda: A Link to the Past
007 Goldeneye
DOOM
Castlevania (The old ones, not too familiar with the series, but I do know Castlevanias 1-4 were good, and I know SotN was good)
And who could forget, the god of gods...
The Legend of Zelda: Ocarina of Time
What ever happened to fun, yet challenging games like these? Modern games are so popular, yet they lack so much quality that older games had. Games today try to make large, epic, and commonly far too complex storylines*, super powered graphics, which for whatever reason come with a side of earth tone and muzzle flash, but very little groundbreaking challenges or gameplay. Zelda games are fun, artistic, and challenging. Mario games are challenging and fun. However, none of these focus on mind boggling graphics. They were centered on fun gameplay and challenges. Today's popular titles, for the most part, spoon fed run 'n' gun games which very little strategic challenge whatsoever. For the most part, they are too easy. What ever happened to the days when games were pretty consistently good?
*Has anyone ever noticed that the Legend of Zelda for the NES had about 30 seconds of backstory on the menu screen, but after that you are simply thrown into some wilderness that is supposed to be the "kingdom" of Hyrule? Zelda turned out to spark one of the greatest franchises ever. Why developers feel it necessary to add almost entire novels worth of cutscenes and complex foreshadowing and plot points is beyond me.