Where Arkham Asylum Fails

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Misho-

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manythings said:
Isn't Cole McGrath (one of) those retards from Gears of War? Why would Batman talk like a fucking moron?...
Cole is the (in)famous hero (or villain) from the game Infamous, a Sandbox game for PS3.
 

TheFPSisDead

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shadowmagus said:
Maybe I'm missing something, maybe I need to go back and replay it, but AA never struck me as a "exploration" type of game. With the exception of the ability to float down from height via the cape, it never seemed like there was a great chance for exploration anyway. I mean, you can only go so far with the expanse of a prison/asylum and I thought the level of depth they brought Arkham was great for the purposes of the game.

Your Batman. Batman isn't really about choice as much as he is going in, beating up the bad guys, and saving the day. Batman isn't going to shoot someone like John Marston might, it goes against who he is. Batman was in Arkham Asylum to do one thing, stop the Joker, and the Batman is nothing if not one track minded in his pursuits.

So would you say that Arkham Asylum is kind of like an adventure game with combat sequences?
 

BVBFanatic

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Casual Shinji said:
I also wasn't a fan Of Harley Quin's design, but that good old voice of her made me forgive that.



You mean this one? Cosplay cleavage rates went up by a good ~200% after this game came out.
 

shadowmagus

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TheFPSisDead said:
shadowmagus said:
Maybe I'm missing something, maybe I need to go back and replay it, but AA never struck me as a "exploration" type of game. With the exception of the ability to float down from height via the cape, it never seemed like there was a great chance for exploration anyway. I mean, you can only go so far with the expanse of a prison/asylum and I thought the level of depth they brought Arkham was great for the purposes of the game.

Your Batman. Batman isn't really about choice as much as he is going in, beating up the bad guys, and saving the day. Batman isn't going to shoot someone like John Marston might, it goes against who he is. Batman was in Arkham Asylum to do one thing, stop the Joker, and the Batman is nothing if not one track minded in his pursuits.

So would you say that Arkham Asylum is kind of like an adventure game with combat sequences?
If by adventure game, you mean the more old-school, more linear type, then yeah. That would probably sum it up well. The actual site even describes the game as "Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum" (http://www.batmanarkhamasylum.com/overview -link for reference).

I think, as a game, it fulfilled that very well.
 

Misho-

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TheFPSisDead said:
Krantos said:
TheFPSisDead said:
I actually agree completely. For being such a popular game, it has a surprising lack of depth.

It's nice to see someone else able to analyze their favorite games like this. Be warned though, at least 75% of your responses will be from fanboys angry you dared to pick on their baby.

Thanks for the warning and the encouragement :)
Lol I just hope you don't consider anyone disagreeing with you an enraged fanboy parent-thing...

Most will have valid points, like ermm myself? Or perhaps not... Look the whole point about the Bats' voice is moot for one reason: It really depends on how you personally see the character and which batman exactly are you in love with... the blue batman, the black batman... Heck, there's people who claim that the real batman was and has ever been Adam West...

As for the combat, I have to agree that it was my impresion at first that all I had to do was press square (PS3) and sometimes triangle... But when I got the hang of it (especially after buying the combos, I mean, playing a game and refusing to use the tools that it hands you to make it more fun and deep and then complaining that it doesn't have enough depth or is not fun enough strikes me as another moot point)
I mean in reality, you can use (in PS3 again) L1, circle, X, Square (at different rythms), R1 and Triangle when needed... Even combination of buttons like Square + X to grab a dude and throw it at his mates...
And of course Triangle and (R2? or L2) to Finish off a down but not out opponent :S

Other than that I agree that the exploration section of the game is limited, and similar to previous games like Metroid in which exploration means backtrack to old areas with new tools to get upgrades... But there's an important factor here. Arkham Asylum (apparently) was never covered in the comics, so virtually, all the moving from point A to B in the game is exploration. As in exploring a never before seen area... But anyway. I just wanted to see your points about B:AA and they are far more comprehensible than most rants I've seen.
 

Casual Shinji

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BVBFanatic said:
Casual Shinji said:
I also wasn't a fan Of Harley Quin's design, but that good old voice of her made me forgive that.



You mean this one? Cosplay cleavage rates went up by a good ~200% after this game came out.
I was always more a fan of this one.



It isn't as blatant, but sexy nonetheless. Plus, it screams 50's noir super villain.

But Arkham Asylum Quinn doesn't even look that bad compared to Arkham City Quinn who looks like every freaking goth girl in existence. Let's hope they atleast kept the same voice actress, or every cutscene with Harley in Arkham City is going to be murder.
 

Continuity

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I quite like it, it was a good modern action platformer, or what ever they call the genre these days. Sure, I have the detective vision on 90% of the time, sure the boss fights irritated me (they always doo) but apart from that I haven't enjoyed a action platformer so much since psychonaughts. I can see why gamespot gave it game of the year, though TBH I still think they made a mistake for the PC category.
 

Juventus

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Woodsey said:
And I agree, I didn't think the guy was any good as Batman either, but for some reason they got him in just because he did the show. Its supposed to be the "worst night of his life" and he never drops the all-American hero vibe.
maybe the reason is that he is the goddamn batman! the most tactically disciplined hero ever? you know the guy underwent both extreme physical and psychological training to be where he is.
 

iNsAnEHAV0C

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I went through the whole game twice and didn't even realize their wasn't a jump feature... wow I feel dumb. lol
 

Woodsey

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Juventus said:
Woodsey said:
And I agree, I didn't think the guy was any good as Batman either, but for some reason they got him in just because he did the show. Its supposed to be the "worst night of his life" and he never drops the all-American hero vibe.
maybe the reason is that he is the goddamn batman! the most tactically disciplined hero ever? you know the guy underwent both extreme physical and psychological training to be where he is.
Right, so break him and make him interesting. And give him a voice actor that can emote.
 

Juventus

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you can't break the goddamn batman. joker killed robin, that didn't break him. baine, broke his spine, that didn't break him. the reason he can't break is that he IS already broken the death of his parents in front of him.

otherwise he wouldn't dress up as a bat and go hop around beating baddies. dude is more crazy than joker.
 

PleasantKenobi

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The fact taht people defend Conroy as Batman upsets me to my stomach.

I am a pretty huge Batman fan, and I follow the comic books month in month out.

With that in mind I have seen the character change and develop, for worse and for better. One thing Batman is NOT, is Superman or Captain America. His boy-scout attitude in AA really grated me.

The Conroy voice, as well as the laughable writing in Arkham Asylum really caricatures a relatively complex character and thus simplifies him.

In response to the OP; even though I don't agree on all points, it is good to see people taking a step back to look at a game, warts and all, and then discussing it. People are too quick to burst into hyperbole and condemn or glorify a game which deserbves more discussion of its pros and cons.
 

Geo Da Sponge

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I'm only going to argue over your point on combat for now, because it's late and I need to wake up at 7 tomorrow morning. Don't get me wrong, I can (and probably will) argue over the others in the morning.

Basically, try getting the high scores on all the combat challenges. You have to complete the riddler puzzles first to get all of them, but hey, that's what the internet's for, right? Anyway, when you're playing the combat challenges the combat takes on a whole new level in that you have to wring as many points out of each goon as possible, which means making your combo as long as possible and using as many different moves as possible. Take Sewer Bat Extreme, for example. In the final stage you're facing about twenty guys. Not that that's the challenge, the armoured batsuit can attest to that, but trying to keep track of all of them to the extent that none of them manages to get their hands on a gun or throw an unblockable object at you is more tricky, especially when you're trying to take down all of them in one combo while trying to use the ground takedown for maximum points.

Casual Shinji said:
But Arkham Asylum Quinn doesn't even look that bad compared to Arkham City Quinn who looks like every freaking goth girl in existence. Let's hope they atleast kept the same voice actress, or every cutscene with Harley in Arkham City is going to be murder.
I am just hoping that they have the original costumes as unlockable 'alternative appearances' for the characters. Heck, you could take that to it's extreme for the lolz (Arkham City with Adam West's Batman, anyone?).