Where should we draw the line in evolving gaming technology?

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Sacred Soul

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Jul 20, 2009
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Eventually we will reach a pinnacle of both graphical quality and physics engines. When all games have perfect graphics, what will be left to distinguish Final Fantasy XI from Final Fantasy XII? Gameplay? Story? In what ways will gaming technology develop when we hit that wall?
 

PurpleLeafRave

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Feb 22, 2009
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I hate to say it, but things live motion controls and virtual reality will eventually take over.
To make gaming accessible to everyone, so the gaming industry will make more money.
 

Soulgaunt

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Jan 14, 2009
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People will then go back to the magical days of 8-bit graphics, to recreate nostalgia in their games. Then, everyone will follow the bandwagon, restarting the entire process. Although, I might be saying that because I'm tired.
 

megapenguinx

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Jan 8, 2009
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That is why we should worry about gameplay and story more over graphics. Eventually you won't be able to get any better and then you'll have to rely on those alone.
 

Lord Thodin

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Jul 1, 2009
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shadowgaunt said:
People will then go back to the magical days of 8-bit graphics, to recreate nostalgia in their games. Then, everyone will follow the bandwagon, restarting the entire process. Although, I might be saying that because I'm tired.
I agree with this 100%. Eventually, even if VR (virtual reality) becomes a REALITY then the novelty will ware off soon enough. Whether the price does it, or the amount of boredom ensues. They will recreate the cycle with crazy 8-bit platformers that have story modes that run on for hours.
 

The_Healer

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Jun 17, 2009
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Well this won't happen any time soon...

But when it does... we are all doomed to play the same story-lines over and over again in an endless agonizing loop.
 

lostclause

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Mar 31, 2009
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We've hit a wall in smell. They tried burning waxes to produce the smell then fan it over the player. Didn't work because it was difficult to remove the previous fumes and it didn't add anything to the game.
 

elricik

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I don't know if we want to have virtual reality for every game. Imagine playing a silent hill game with some kind of virtual reality experience were it seemed like pyramid head was coming right at you. I would never play any survival horror game that seemed real. However it would be awesome to play something like Metal Gear Solid and sneak around enemy soldiers, of course my stealth skills suck so I would die.

But to answer your question, game play and story will eventually take over when graphic arts are perfected. Which will be in about another hundred years.
 

Arcanz

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Jun 25, 2009
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When they hit that wall I finaly hope the start to make decent games instead of half decent ones with crappy story and good gameplay or visa versa.
I think the graphics will evolve until photorealism is reached, and after that they will start to make game eviroments more real. Dirt beeing loads of tiny tiny pieces, wich can be blow a hole into with explosives and such.
 

Davey Woo

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Jan 9, 2009
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At the point where FPS's are virtual reality, and you feel genuine pain when you get shot.
 

Jirlond

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Jul 9, 2009
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VR is not very playable - the human brain is very good at determining a false reality, nothing short of star treks holodeck or a matrix like plugin system for total immersion will work.

The VR goggle and glove idea gives people headaches as the brain knows that these are not real surroundings but your sensory channels are unaware of your surroundings. If you are playing a console or pc game you are aware (on a subconcious level) of your surroundings. Unless you can move as freely as you can in the real world, VR will suck.

As for where gaming technology should end - I say nowhere - if it improves gaming then why not.
 

TheBurningFist

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Jul 28, 2009
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all of it will grow to the pinnacle of real life but in your house and sence games will apparently are growing to physical interaction you MAY have the games also giving you exactly real life in like a dome feeling maybe?
 

Sacred Soul

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Davey Woo said:
At the point where FPS's are virtual reality, and you feel genuine pain when you get shot.
War on a virtual plane. Maybe a topic for another time.
Truly unique games are coming to a close, and the highest rated of recent games are just improvements of similar games, eg. System Shock 2 and Bioshock. (arguably)

Virtual reality is the future, but it is not a vast improvement on the current way of gaming.
 

Jirlond

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Sacred Soul said:
Davey Woo said:
At the point where FPS's are virtual reality, and you feel genuine pain when you get shot.
War on a virtual plane. Maybe a topic for another time.
Truly unique games are coming to a close, and the highest rated of recent games are just improvements of similar games, eg. System Shock 2 and Bioshock. (arguably)

Virtual reality is the future, but it is not a vast improvement on the current way of gaming.
Anyone think the movie Gamer will be any good? That would be a point when gaming went too far. It wouldnt really be gaming then, just war for fun!
 

Nincompoop

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May 24, 2009
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When you won't be able to distinguish reality from games there will be enforced laws. People with connection in high places will use nVidia technology (which will the leading graphics empire) to frame people. You can't trust video evidence. 'Twill be known as the Glass Era. Join the resistance! Bring canceler Trevius down! His reign of terror is over!

Ehh... Sorry...

Seriously. Some day it might be very hard to distinguish game graphics from reality. This will pose morale questions. Kids would confuse reality with gaming.

On the other hand.
I'll be dead anyways...

EDIT: People keep saying that eventually all graphics will be the same (since it will look like reality). People seem to forget one thing. Games are not supposed to imitate reality just because they can. They're supposed to imitate reality, because certain parts of reality are amazing.

If you were to shoot a man point-blank with a shotgun, he wouldn't fly 3-4 meters into a cabinet. It would look as if someone pushed him really hard in the chest. Why do they do this in games and movies? Because it's totally freaking awesome!

I would guess there still would be various kinds of Hollywood graphics versus real-time graphics, and maybe a mixture of both.
 

Ushario

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Mar 6, 2009
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You will have Hollywood, major developers, and the Indie side, indie developers strangley enough.

The Hollywood guys will pump out shitty stories with increasingly big explosions.
The Indie devs will push forward gameplay and story telling.
 

Nazulu

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Jun 5, 2008
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megapenguinx said:
That is why we should worry about gameplay and story more over graphics. Eventually you won't be able to get any better and then you'll have to rely on those alone.
Can't wait for that! Imagine, all games with great gameplay and (depending on the game) story's, sounds like dream.
 

WrongSprite

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Aug 10, 2008
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The won't reach a pinnacle. Things can always get better. If we truly cannot improve the graphics, then size and depth will become the leading aspect of the market. Oblivion would be considered tiny at that point.
 

The_Night_Walker

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Apr 18, 2009
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when gaming systems are surgically implemented into your brain and you act out the game.....when we get to that stage we should stop as we have reached the best it will be