Which alignment do you enjoy playing the most in RPGs?

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CM156_v1legacy

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Going by classic DnD alignment (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil), which one do you enjoy playing most in games, be they tabletop RPGs or video games, and why?

Personally, I like Lawful Good. I enjoy any excuse to kill the forces of evil and chaos, and any chance to be a hero. I tend to want to follow rules, and fight those who break them. It?s kind of part of my personality.

A lawful good character upholds society and its laws, believing that these laws are created to work for the good and prosperity of all. He is both honest and benevolent. He will work within the established system to change it for the better, and strives to bring order to goodness that other good-aligned characters might pool their resources to better the world. A lawful good character combines a commitment to oppose evil with discipline. Most lawful good characters live by a strict code of honor, or by the rules of conduct set down by their deity. They will generally selflessly act by these codes even at the cost of their own life.

It must however be stressed that blind obedience to local laws is not required by the lawful good alignment. A paladin is not in violation of his alignment if he decides to take up arms against a usurper on behalf of the rightful king, for example, even if that means going against the sedition laws instated by the usurper.

It should be noted that a lawful good character does not actually have to obey laws, as intimated above. Lawful alignment means that the character prefers a structured life to any other; this typically means that a set of codified laws are followed.

An incorruptible enforcer, a ruler or politician who acts for the good of his people, and a heroic soldier who strictly obeys the laws of battle are all examples of lawful good characters.
As a DM, however, I enjoy writing for Lawful Evil the most. Cruelty with reasons seems to work well. My Elf Mage from Dragon Age: Origins was played Lawful Evil
 

Deathninja19

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I am always Chaotic Good, always.

Nowadays I can never bring myself to be evil in games, maybe I've grown out of the evil is fun mindset I dunno I like to help people and see them happy BUT I like to do things in my own way.

Basically I'll rob your house but I'll always rescue your kids from the evil Warlock.
 

Shadow Druid

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Lawful Neutral

because it is the way I think it doesn't matter if the act is good or evil as long as it is within the parameters of the law. My characters will usually not pick sides and try to find the most indifferent or compromised solution
 

CrashBang

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I know next to nothing about DnD but with video games, I always play through being as good as possible and then vice versa
With Mass Effect, however, where you build up both paragon and renegade points, I just answer each question/problem as I think I would if I was really in that situation and my paragon points, by the end, are over 50% towards the max and my renegade points are about 20& full. So I guess that means I'm mostly a nice guy
 

Harkonnen64

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Lawful Neutral.

Because I like to be taken seriously, at least when it comes to battle planning and story dialogue. I also tend to become obsessive when it comes to whatever my given objective is. I'll attempt to forgo whatever prerequisites are needed for the task at hand in favor of trying to directly take said objective.

Example:

I was the lucky player in our group who, before meeting with the group, encountered what I like to call the "Fucking Evil Box of Bastardly Infernal Evil!!!" (or F.E.B.B.I.E. for short). The box allowed you to completely view a person's life, but consequently causes all dead bodies in a city-wide radius to become zombies. After activating it once and dealing with said evilness, I met a thieves' guild master who took it and placed it in a vault (well not technically, but effectively a vault). In order to destroy the artifact, I needed to find another certain artifact and have the two meet to destroy it. But I essentially said "fuck that" and tried to enter the vault so I could take it and chain it to a large rock and throw it into the ocean, as I felt that would be less time consuming and detrimental to my health than searching for another of those damned artifacts. Things happened, and I ultimately decided it would be more frustrating to get FEBBIE than to get the other artifact. Besides, I think the GM had even more evilness in store if I tried continuing to free FEBBIE.
 

Dirty Hipsters

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True Neutral. I do what benefits me the most, regardless of whether the consequences are good or bad for any other people.
 

trollnystan

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I took the DnD character alignment test not too long ago and tried to answer it as truthfully as I could. It said I was Neutral Good. I think that kinda fits with what I like to play; I believe in bending the rules, not breaking them. Well, not always anyway =P

There may be a smidge of Chaotic thrown in there...
 

Alssadar

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Lawful neutral.
I don't really pick sides, but as long as some more people live, it's worth it, even if they aren't real. I do sometimes struggle with the law for pure morality involved, even if it does mean I'm helping some people of the evil side.
Also, an entire nation with 50,000 guards chasing after me yelling "Pay the fine or serve your time in jail!" isn't as amusing as you think it would be.
 

Danceofmasks

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Lawful Evil

There is no question that lawful evil is the perfect alignment, so long as the goal is a sensible one, so long as method and consistency is paramount, so long as everyone knows what to expect from my paradigm, the actual means - whatever they happen to be - are fine.
 

Lord Merik

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Chaotic Goodish. I kill the bad guys even if they are protected by the law. The right way does not always mean the Lawfull way.
 

Rossmallo

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Deathninja19 said:
I am always Chaotic Good, always.

Nowadays I can never bring myself to be evil in games, maybe I've grown out of the evil is fun mindset I dunno I like to help people and see them happy BUT I like to do things in my own way.

Basically I'll rob your house but I'll always rescue your kids from the evil Warlock.
This guy pretty much summed up how I felt.
 

Blunderboy

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It would seem that I am in the small majority in that I pick Chaotic Good. I'm likely to be found in the middle of a bar brawl, but I'm more likely to be found defending the innocent then attacking them.
 

RatRace123

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True neutral, not due to any adherence to a particular philosophy but because all my actions usually add up to this alignment. Occasionally I'll shift over to chaotic good.

I rarely play evil, but if I do it's always chaotic evil, I'm not suble when I'm evil.
 

Inkidu

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I always imagined the ultimate epitome of a chaotic-good character to be Capt. Jack Sparrow.

Myself, I like to play true neutral with a bit of an altruistic streak, but I've never played DnD before so I might understandably be missing some finer details.
 

Suarga

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I'd relate closest to True Neutral, totally objective to the situation. That decision can make me seem Neutral Evil or Neutral Good at times, so its all relative, but I'd say True Neutral.
 

Idsertian

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Having only really played KOTOR and both Mass Effects and not DnD, I can only really say this:

Being bad kicks so much ass. Playing good is almost a chore for me, but playing darkside/renegade is so much win. Maybe it's because I really want to be a badass when I'm really quite a nice bloke. :S
 
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Huh, I don't really know. Partly this is because I don't play enough true RPGs which actually have this sort of algnment system, but also because there are bits to all of them I don't agree with.

Lawful Good: I think that blindly following the letter of the law and not allowing for potentially questionable acts is just stupid. Everything is built on compromise.

Neutral Good: Probably the closest archetype I come to, and certainly whenever I write stories the heroes will be neutral good or true neutrals. I think the problem here is the Spider-Man problem, that doing only what you think is good can really really backfire on you without some sort of structure.

Chaotic Good: I barely even think this alignment exists. Acting entirely without structure will not lead anywhere. Even if you're doing good, bouncing from place to place trying your best just smacks of 'this will end badly.' Just look at Mal Reynolds, you could hardly say he's good for himself, the people he travels with, or the galaxy at large.

Lawful Neutral: See lawful good but with a massive scoop of 'I don't like utilitarianism' mixed in

True Neutral: True neutrality to me doesn't feel right, because it doesn't acknowledge good and evil. I think there are some actions which are definably evil and good, with no neutral of grey area.

Chaotic Neutral: This is like the worst parts of chaotic good and true neutral mixed together, and those are perhaps my least favourite alignments (yeah, I don't like Cap'n Jack Sparrow very much)

Blanket Statement: I never play evil characters, I can't be a bad guy, ever. I do write some complete monsters though...

Lawful Evil: Don't know much about this sort of character beyond the 'scheming visier' archetype. Not a fan. I don't like the idea in any sort of character of being constrained by a strict set of rules and regulations which hamper you from doing the right (or wrong) thing.

Neutral Evil: Probably the most dangerous of the evil types, I think that the lack of code, yet clearly defined set of goals, makes them pretty much the best sort of villain.

Chaotic Evil: Basically I see all Chaotic Evil as being basically no better than a sociopath or animal. They don't fully understand how their actions have any relation to the real world.

Mostly I play or write Good characters, and while they work within a framework, they have no problem with breaking it in order to accomplish a 'good' outcome. So probably Neutral Good with scoops of Lawful Good is the best description.

Incidentally, I hope you liked my deconstruction of the flaws of the alignement system!
 

Cool_Pat

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Chaotic neutral. Pure chaos baby! It's fun to watch the other players groan as you make important decisions that will effect the course of the entire game by rolling a dice. Of course they will then try to kill you/rape your familiar as punishment but i let the dice decide whether i find that annoying/delightfully playfull and it seems to take the wind out of their sails.