Which developer has the most personality?

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MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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ohgodalex said:
miracleofsound said:
It may be a very little snowball, but it stands atop a very steep slope.

Let's not forget the SF4 outfits either... by the way in both cases I did not spend my money on the DLC in question, so implying that I am 'moronic' seems a little counter productive to your thread's flow of discussion.
I did not say that you were moronic, but that the complaining is moronic in and of itself.
And, in both instances, Capcom is simply trying to make money. They are, as is mentioned in the Kotaku article that I linked to, a company. They know how to run a profitable business, and I fail to see how their decision to make some of their content, that people were perfectly happy without, optional and paid condemns them in any way.
I'm sorry that you took offense to the statement, though. I'm used to arguing with my friends, who come up with hypothetical arguments to try and emulate the reasoning of people that I disagree with.
It just seems to be a dick move on thier behalf as it was already on the disc that we spent 60 quid on, and it is something that if succesful could start to pick up momentum and get worse.

What if, for example in the next Resi title you had to pay for an extra download to unlock any multiplayer options, or in SF5 you have to buy Ken seperately?

Downloads like Broken Steel and Knothole Island add a lot of new content to the games, it just seems a little more reasonable than paying to unlock stuff that should really have been included in the original game.
 

Yukichin

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Mar 26, 2009
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I personally like Atlus; they're friendly, they have a great sense of humor, and they bring a lot of great games to the table.
 

ChromeAlchemist

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Aug 21, 2008
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Flying-Emu said:
I'm going to leave my first instinct of "Valve" at the door and say either Nintendo or Grasshopper Manufacture.

I mean, Nintendo. C'mon. You can recognize a Nintendo game from a MILE away.

And Grasshopper... No More Heroes. Do I have to say more?
Failing that, Killer 7.

So this is for GR? If so, High Voltage Software. They asked fans for suggestions and even took those ideas and implemented them into The Conduit, if you submitted a control scheme that was chosen you were in the game's credits. I couldn't be any more jealous.

They also are doing the same thing for The Grinder, fans asked for a crossbow, so they put in a crossbow. So as far as I can see their GR are pretty gargantuan, in fact I could go as far as to say that they take care of their fans better than any other developer at this point.
 

izzidore

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Jul 20, 2009
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Cavedog Entertainment was the best until the declared bankruptcy in 2000, I mean they released a new unit for their RTS Total Annihilation (my favourite RTS to this day)every week. They added hundreds of new units. If that isn't commitment...
 

NeutralMunchHotel

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Jun 14, 2009
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Peter Molyneux's got personality. (I'd assume that means Lionhead)

Not good personality, a personality based on over-hype.

But personality.
 

Void(null)

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Dec 10, 2008
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S53 said:
Bethesda devs quite frequently interact with their Forum members. They're pretty cool guys.
And doesn't afraid of anything.

Bioware Devs also have a lot of personality, the way they handled the Neverwinter Nights community was legendary. How many Devs do you know that Troll their own forums and answer questions with complete and brutal honesty?

In recent days, I have to say I am impressed with Tripwire for much the same reason. They are not afraid to be human and fallible.
 

pliusmannn

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Dec 4, 2008
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Bethesda, they make their games Mod Friendly and that is the main reason. i was really sad when i heard that Fallout Online (now it's project v.13) is not being developed by them