dathwampeer said:
I don't remember the specifics. Only that you think twisting peoples words is a legitimate form of debate.
And again, I would argue that all of that is part of the skill set you need to learn to play the game. It being broken doesn't matter. There are clearly people who are very good at the game and who know exactly where to place themselves to avoid giving advantage to the other team. The fact that there are some people who are clearly better at the game than others voids your entire argument. If it was all down to base chance then no one would be noticeably better at the game. Everyone would have an even chance of winning the match.
Also what you unlock with levelling allows you to access a different style of play. Whether you think that's fair or not is irrelevant. That just adds another level of learnt play behaviour to the game. If you're a level 1 then how could you possibly be skilled at the game anyhow? You've only begun to play it. You won't know hotspots to avoid or milk ect. The levelling is just another part of the skill. And choosing to prestige taking this knowledge you've learnt and gambling on whether you can use it whilst only having basic equipment. It's not like it's a requirement.
And static spawning is the worst imaginable thing to put in an FPS. It encourages spawn camping. Which to be honest is a complete deal breaker for me.
KZ 3 has a good spawning system. It does have static spawns, but there are various tactical spawn points scattered about the map and you have to capture them with a certain loadout. (taction)
So although you have static spawns, you can choose a different one if one of them is being camped.
That's the best spawning system I've ever come across. Because yes, random spawning isn't good. Because it's just luck as to whether you spawn in an enemies line of sight or at the complete opposite end of the map. But average static spawning just encourages spawn campers. And as far as I'm concerned, that completely breaks a game for me.
Look. The end of it is that each multiplayer game takes a certain amount of learnt skill, if you must call it that. Whether the game is broken or not is completely irrelevant. The people who are good at the game either learn the best tactics or abuse flaws in the game itself. I don't like people doing that, but they've still had to learn and practice that behaviour. It's just as 'skillfull' as squading it out in another FPS.
And I don't even particularly like cod. I especially didn't enjoy MW2. I thought it was broken as hell. But I still know that people who play it spent time and effort to instinctively know where to place themselves, or what perk set to use.
Please tell me how you can master something which is RANDOM. Bottom line is you cannot, otherwise it wouldn't be random would it? Being random means it cannot be predicted, ergo it cannot be mastered.
Of course there will be people who burst fire and aim better than others, but that is very generic and as I said, with random spawn points, that skill is still negated as you are shot many a time in the back while unable to predict when that would be.
I don't think anyone here would argue that seeing through walls and being invisible to UAV's is anything other than beneficial. All they serve to do is make the game easier, not change the style of play. Going with a shotgun instead of a sniper rifle changes the users style of play - seeing through walls etc is simply a straight forward advantage.
This makes the game unbalanced, nullifying skill and it means a grinder has the advantage over a skilled gamer due to his load out. I cannot fathom how you think fairness is irrelevant. Tell me, are the Olympics fair? Is Wimbledon fair? Are the Ashes fair? Of course they are because if something is not fair, it makes skill pointless, therefore MW2 is a game that does not require or encourage skill, but grinding.
How is levelling part of skill?
Levelling is merely grinding... You do not have to perform well to level, making your claim simply wrong.
No one was talking about static spawning....But agreed, it is outdated and has been done better in many a different game.
MW2 requires no skill as your loadout can allow you to have a massive advantage over the opponent, and that loadout was achieved simply with grinding. Yes you have to be able to pull a trigger, but that is so simply a monkey could be trained to do it.
If a game is fair or not is a huge element to skill - why else are all international sports competitions fair?