Stubee post=9.71959.743409 said:
harhol post=9.71959.742820 said:
PersianLlama post=9.71959.742739 said:
Yup. What they've done for content distribution is nothing short of incredible. Would there even be an XBLA or a PS Network today if it wasn't for Steam?
And then there are the games they've made as well.
Let's hear it for Valve!
What have they actually done? Other than stick to making mediocre overrated fps's and then making a gimmick which got old in two hours (which was lucky because the game was over by then anyway)
Now IMO the ONLY game coming out soon that is pretty unique is Dead Space. Strategic dismemberment, no hud or out of game menus, zero gravity fighting and puzzles...All this looks brilliant and refreshing! Only weird thing is the developer is EA!
Nod goes to whoever is making Mirrors Edge but i personally believe a FPS game based on Parkour just isnt going to work but i would like o be surprised.
You made me laugh when I read that. I completely agree that EA is moving things forward. They just finished collaborating on Spore, which, for all it's failings, is an incredibly unique game in the way that you can customize ANYTHING and that it takes other people's creations randomly from the net and adds them to your universe. That's not been done before.
You were talking about Dead Space and the strategic dismemberment. Also incredibly innovative, if something I'll never play (not a fan of horror games. They scare me, and I'm not kidding)
And, Mirror's Edge, even though I find it hard to believe somebody could forget the logo if they've seen the trailer, that seems to be made in a footprint of blood, the developer for that is EA as well.
In short, THREE of the most innovative games to be released around this time are coming from one developer, things that will very likely pave the way for more ideas from other people along the same lines, and may even change the way first person shooters are done forevermore. I think EA is moving the industry forward. I really do.