Which game serieses have you lost interest in and why?

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Imre Csete

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Jul 8, 2010
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Splinter Cell

Just compare the first two to the fifth one. What the hell were they thinking.
 

MammothBlade

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Imre Csete said:
Splinter Cell

Just compare the first two to the fifth one. What the hell were they thinking.
I agree. First and second were brilliant, what on earth happened after that, I don't know.
 

Jazoni89

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KillKill said:
Soul Calibur because 4 was crap...
I knew i forgotten something, yeah Soul Calibur.

I loved the franchise, but after the disappointment of four, and seeing how five looks, i just can't bring myself to be arsed about it anymore.
 

thespyisdead

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Jan 25, 2010
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halo...as to explain this, you've got a mystery on your hands cos i have no idea why!

now if you'll excuse me, i have a flame shield to make
 

Timmons

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Mar 23, 2010
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i no longer care for the call of duty series anymore. just because they're exactly the same! like EXACTLY THE SAME.
 

loc978

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lRookiel said:
Which game series' have you lost interest in and why?
I felt compelled to fix the title for you. That idiosyncrasy of languauge initially had me reading it in the voice of Gollum as depicted in the Lord of the Rings movies. Sorry about that.
Also, OP... how can you have lost interest in Mass Effect if you "don't do space age games"? Wouldn't that mean you had no interest in it from the start? I wouldn't claim to have lost interest in Gears of War, as the series never appealed to me in the first place.

As for series' I've lost interest in...

My interest in Final Fantasy was waning with the seventh installment and was all but killed with the eighth. It died completely when I discovered the tenth's horrible mandatory minigame.

Dragon Age... after my first playthrough of Origins. Interesting story, and the interface was at least reminiscent of Baldur's Gate, but it really strayed too far from its D&D roots.

Soul Caliber 4's complete re-balancing of characters who were established all the way back in the PS1's Soul Blade would have killed it on its own... and then they also exaggerated the character designs even further. I'm done with that series unless they do some serious backpedaling.

Starcraft. What can I say? I got bored with the competitive multiplayer aspect of it in 1999... and that's all they kept of the original for Starcraft 2.

Command and Conquer. They lost me at Tiberian Sun... Generals breathed a little life back into the series, but then they lost me again with 3. I've never liked the Red Alert titles.
...all of that is mostly due to balance issues. They had it right in the first title and in Generals (before the expansion)... those were all they ever got right, in my opinion.

Metal Gear. I actually enjoyed the first two on the NES. I also enjoyed Solid on the PS1. Solid 2... well, the controls were ruined for me, I never finished the intro on the boat. It was just that bad. 3 I enjoyed immensely. 4... I don't like to talk about 4.
 

airrazor7

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Nov 8, 2010
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Super Smash Bros

The first one was fun and I thoroughly enjoyed Melee. Brawl is just lame to me. The adventure mode is boring. Whatever event/challenge system Brawl has doesn't compare to the list of events and challenges in Melee. I hate Nintendo's attempt at trying to prevent the game from being tournament worthy by nerfing characters and adding the tripping mechanic. Marth was my best Melee character; I almost went tournament with him (I was in a few tournaments but my inability to master wave dashing discouraged me). I was severely ticked and disheartened when I realized that the very things that made Marth great, his reach and speed, were taken away. That made no sense. Marth could only deal heavy damage in quick, consecutive hits. A single strike from him was pretty weak.

I know another Smash Bros. game is coming out for the WiiU but I really don't care at this point about the next game or the new Wii. The current wii is a disappointment anyway.
 

The_Waspman

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Sep 14, 2011
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Like a lot of other people, Assassins Creed. Never played the first, but I got well into the AC2. It glitched on me before the final mission though, so i had to replay the whole thing again from scratch. Less than a year later, Assassins Creed 2 2 comes out, and everything is exactly the same, feels like playing the second one for the third time. And now Assassins Creed 2 3 is coming out, already? I know there are games that have their release dates pushed back which I find kind of annoying, because I'm really looking forward to them (Deus Ex, ME3) but some games can also come out too soon!
 

Michael Hirst

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May 18, 2011
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Call of Duty: at this point I don't need to explain.

Castlevania: God of War? No this is not what I wanted from my Castlevania.

Soul Calibur: I've been a HUGE fan since the days of Soul Blade, fantastic beat em up but really number 4 just brought all the stagnation home.

Resident Evil: I understand moving like a tank and the pistol firing slow as shit don't feel great for the player but there's an actual horror element from not being able to fight effectively, if you make a chart you will notice how the horror level and the ability to fight stray further away from each other.

Scariest game I've played: Amnesia NO COMBAT AT ALL

Very scary: Project Zero, only a camera to fight with.

Pretty scary: Resident Evil 1(gamecube), tense fights Hard to kill enemies without using up relatively rare armmo.

Not very scary: Dead Space, Some great weapons but on harder modes enemies are tough.

Not even a horror game: Resident Evil 5, most weapons make mincemeat of enemies and have plenty of ammo dropped.
 

Electric Alpaca

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May 2, 2011
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The criticism with Assassin's Creed really confuses me.

Gears of War - 3x games with same protagonist, same era
Uncharted - 3x games with same protagonist, same era
God of War - 3x games with same protagonist, same era
Devil May Cry - 3x games with same protagonist, same era; 1x game with dual protagonists (complaints re: change)

Assassin's Creed - 1x game with one protagonist; 3x games with same protagonist, same era.

Absolutely bizarre.

In any case: game series I lost interest in - Ratchet & Clank. Up until A Crack in Time incidentally, All 4 One has completely alienated me. There are certain games I've never had any interest in pursuing multiplayer with, and this was one of them.

A shame, Ratchet & Clank were one of my favourite sets of games - the first having spent hours in PS2, something up to 11 completions with the map fully greened in and stupid amounts of bolts in the bank.
 

bioject

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Aug 12, 2010
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I completely understand where the OP is coming from. The reason why you feel the way you do about games like Modern Warfare 2 and Assassin's Creed is that both of these franchises have something in common. Both are made to milk the franchise because some top executive decided that the market can absorb a certain number of games a year. Rather than making three distinct Assassin's Creed games and concluding the series, they make three Assassin's Creed games about the same character with only marginal improvements to the formula and a handful of crappy half-based handheld games.

So essentially what you are feeling is boredom because these companies keep on churning out games that are basically identical to their predecessors. Developers continue doing this because they are still getting tons of money from each game they make. The market is absorbing but even I have seen my little 10 year old brothers who love Modern Warfare feel the fatigue of each new MW installment that doesn't really do anything new. In fact I think its fair to say that Modern Warfare always appealed to the lowest common denominator. It's a thoughtless and linear game made for the average jackass.

As for my game that I have lost interest in, that would be the Resident Evil franchise. I played Resident Evil for the survival horror and B-movie scares. Resident Evil 4 lost that magic and RE5 just plain sucked and was merely a shell of its former self. I agree that the franchise needed a new fresh idea, but removing the survival horror core gameplay was a deal breaker. I think Resident Evil was a series that should have concluded long ago and RE4 should have been a brand new franchise. But I guess you can't expect much from Capcom, the company that shits all over its games.

And also the Elder Scrolls series and that crappy engine I had to deal with for Oblivion, Fallout, and New Vegas. The one thing that really makes it difficult to enjoy these games anymore is what I call item fatique. Somehow Bethesda thinks that by having more crap to pick up, the game is better. I would say that all of the crap in their games that you have to item manage is probably the number one reason why I really don't want to tough another game of theirs
 

Soviet Steve

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May 23, 2009
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Mass Effect - Origin

Modern first person shooters - You know which

Elder Scrolls - Oblivion was a spectacular mess and no amount of shouting about dragons will save it

Red Alert - Third level involved an invasion by Japanese forces having reached Leningrad. I don't need to say more

Games by paradox entertainment - They've completely abandoned all links to reality and all of their interfaces at this point are created to confuse and annoy. For historical simulators/grand strategy games, that is a problem.
 

isometry

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Mar 17, 2010
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Civilization. When I had trouble enjoying Civ5 I thought at first it was due to bugs or lack of features, but with patches and repeated attempts I can see I'm just not into it. The problem is the abstraction of the game is not there, I don't feel like an empire with armies and cities, instead it feels like a combination of playing checkers and watching grass grow.
 

bioject

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Aug 12, 2010
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LITE992 said:
Grand Theft Auto.

After GTA IV the series had taken a turn towards gritty realism and life simulation. I think GTA V will probably be the same, but hopefully it will be in the state of San Andreas and not just a city within.
I hope not. Looks like Ballad of Gay Tony was going in the right direction.

I can hang out with friends and go on dates with girls in real life. When I'm blasting down the street chucking grenades at the police, I don't need annoying people calling me and wanting to hang out and then getting butt hurt when I don't answer because I am busy getting dieing.
 

Batou667

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Oct 5, 2011
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Imre Csete said:
Splinter Cell

Just compare the first two to the fifth one. What the hell were they thinking.
I dunno, each Splinter Cell game was different in its own way. The first game was the most revolutionary, in terms of graphics and premise, but gameplay-wise the entire game was basically an extended tutorial. Ubisoft then changed - mostly subtly, but changed nonetheless - the gameplay, abilities and equipment in every damn sequel. Having to un-learn retconned moves and get to grips with new ones made my head spin like some kind of hyperactive owl. (Melee attacks and wall run? They're canned, context specific actions now! Here's the SWAT roll! Now we've taken it away again! You can shoot cameras to destroy them. No, wait, you need to use the scrambler. No, actually, you use alt-fire on your pistol. Hey, we just invented a knife, use this! etc, etc). Overall, I don't think you can say there is such a thing as the *definitive* Splinter Cell game - even though 5 took the biggest departure from the generally established gameplay formula, I enjoyed each of the games on its own strengths (I really must get around to playing through 4 someday, never played that one).

Anyway, game series' that have made me throw up my hands and say "aaah, f**k this"...

- Dead or Alive. I loved 2 and 3. Then DOA:Ultimate happened, which was awkward because although the game lost characters and moves it *gained* new stages, improved graphics and gameplay features, meaning DOA3 and DOA2:U kind of stood side-by-side, neither the definitive DOA. And then DOA4 tinkered with the balance one time too many and just plain broke things (teleport moves, what the...)

- Heroes of Might and Magic. In my humble opinion, 2 was the pinnacle and every sequel managed to find more things to break. (HoMM3 added a couple of improvements, but I prefer HoMM2's nicely drawn sprites over the garish, 90s pre-rendered CG of HoMM3).

- Halo. Now please bear in mind that I think anybody who claims ODST was bad or Reach is boring must frankly have been playing a different series to the one I've been playing, and having great fun with, for the past decade. The point is, the series is done. There is a clearly defined beginning, middle and end (hint: the end involves 90% of the cast dying, the three major adversaries being destroyed, and a truce being reached between the humans and the recently-enlightened aliens), which makes the idea of a Halo 4 seem like blatent cash-cow territory.

- Soul Calibur. This game BLEW MY MIND on Sega Dreamcast but, once again, the developers seem hell-bent on making the series worse with every sequel. SC2 was pretty good but by no means great. By SC3 I had lost all interest and SC4 is frankly unrecognisable. They've turned cool and original character designs into grotesque caricatures who parade around in gaudy Mardi-Gras costumes and engage in pyrotechnic juggling matches with ill-fitting cameo choices. F*ck this series up it's f*cking *rse, I couldn't care less about SC5 if I tried.
 

dancinginfernal

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Sep 5, 2009
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OT: If Mass Effect 3 doesn't come out soon, I'll lose interest quickly. Also key in Civilization and Knights of the Old Republic. Let's be honest now, the buggy wonkiness that was KotOR 1 & 2 is what made them so genuine. The same goes for VTM:Bloodlines.

Electric Alpaca said:
The criticism with Assassin's Creed really confuses me.

Gears of War - 3x games with same protagonist, same era
Uncharted - 3x games with same protagonist, same era
God of War - 3x games with same protagonist, same era
Devil May Cry - 3x games with same protagonist, same era; 1x game with dual protagonists (complaints re: change)

Assassin's Creed - 1x game with one protagonist; 3x games with same protagonist, same era.

Absolutely bizarre.
To be fair, I think the spite about the whole Assassin's Creed thing arises from the fact that they could do so much with the Animus's "time travel" ability to introduce other characters and time frames into the series that could be just as fantastic. Say Victorian England, or a large amount of other time frames. Desmond, the main protagonist, has received less screen time than Ezio which is also aggravating many people.

Their being upset isn't entirely unfounded, though I don't share in the displeasure.
 

Archereus

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Aug 18, 2008
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I lost interest in the elder scrolls, i played 2 hours of oblivion and only 15 minutes of it was killing stuff, the rest was walking around and listening to people talk, so it made me totally lose interest in the series.