Which is the best MMORPG game you ever played?

Recommended Videos

Jacklin

New member
Dec 10, 2008
152
0
0
WoW, It perfected the original concept so well, thats why everybody copies it :D
 

Bored Tomatoe

New member
Aug 15, 2008
3,619
0
0
WOW was fun for a little while... Warhammer was better overall but my laptop couldn't run it. A really good MMO has yet to be made because there aren't any with any lasting playability. (No, Grinding for loot is not lasting playability, it is grinding, and grinding is just a cheap way of lengthening the game)
 

raichu845

New member
Apr 15, 2009
38
0
0
I played WoW but since it turned to Lich King I couldnt crack it and I just stopped. Even so i found it boring after a while coz its always the same thing
 

xXCrocmonXx

New member
Apr 16, 2009
55
0
0
EVE Online, so far, has been my MMO of choice. It requires a good bit of time to get anywhere, and due to varying family problems and a failed desktop-setup (Lol@top-notch as of four years ago) I have kinda been put on hiatus from it.

Second bet would have to be (Get ready) Phantasy Star Universe. I stuck with it almost since launch, and only just recently got sick of it due to the realization that no content had been released for the EU/US servers through the span of an entire year (A two-week event doesn't count, but don't tell that to the PSU playerbase) while JP servers were getting jam-packed with updates left and right (THREE events and tons of new content, iirc).
 

Monkz.

New member
Apr 14, 2009
44
0
0
Warhammer Online.
For some reason i just didnt like WoW. all mates had lvl 70 (highest lvl at time, not sure if its higher now) and made new one jus to play with me but i just didnt like it tht much. Wheras WAR, i was in love with since my first day in closed beta :)


Edit: Watching South Park - Make Love Not Warcraft :p
 

ScorpionClaw

New member
Apr 1, 2009
54
0
0
LOTRO

Didn't enjoy WoW past the 1st week, tried a few others that were good in some respects but poor in others and ended up trying LOTRO at the beginning of 2008, not even considered anything else since then and don't expect to stop playing it until they switch the servers off :)
 

Boaal

New member
Dec 30, 2008
176
0
0
Shadowbane. There are admittedly massive fualts in it, but it has the best pvp system to date and a fully player controlled world. The pvp is generally able to keep people coming back to it.
 

attle

New member
Apr 1, 2009
6
0
0
Honestly, Asheron's Call 2 was my favorite MMO ever. It was my first mmo, which could be why I like it so much. Most people despised it. :(
 

darkorion69

New member
Aug 15, 2008
99
0
0
World of Warcraft. A game so user friendly and easy to play that 10 year olds, non-english speaking gold farmers, mad grinders, solo players, group players, raiders, ninja looters, greifers, and I can all enjoy it in one harmonious choir. Death is a speed bump at best, money flows like water, and you are even rewarded with bonus experience points for not playing if you don't have the time to be an addict like me :)
 

molimo140

New member
May 28, 2008
1
0
0
EVER-MOTHER-F***ING-QUEST

NO OTHER MMO has EVER matched it for its risk vs reward system. WoW made the genre more accessible but in turn made it far too casual to the point where there wasn't even a semblance of a challenge.
 

balimuzz

New member
Apr 15, 2009
596
0
0
MMO's are possibly the most frightening genre of game out there, or rather, WoW is, because they suck your life. I hate MMO's, but WoW is the only one that made me unaware that I was slowly losing my life until it was too late, and I had invested my life into it, so I couldn't back out. I finally managed to quit though, and I am glad about that.
 

darkorion69

New member
Aug 15, 2008
99
0
0
ph3onix said:
WoW, every other MMO is either boring, or gets boring after 45 minutes.

EVE sucks :D
I have to agree with EVE blowing chunks. However, it did look incredible and promised much, and I admit I enjoyed it for the first 60 days. The skill training took an eternity after you reached the middle skill tier. The choice of a single server forced PvE and PvP players to interact with each other, often resulting in the repeat sudden and inescapable death of the PvE player. There were so many exploits ot trick PvE players into becoming targets and everyone takes potshots at weak vessels that provide no value when destroyed.

For example...I had a harmless transport full of medical supplies heading for a plague colony, because I was dumb enough to believe they game involved role-playing and I was trying to get into the in-game story . Apparently some moron thought he owned a public (0.3 security zone)jumpgate and was waiting for defenseless vessels to shoot at out of boredom. I lagged out of the jumpgate until I was Warp Destabilized (cant run), Energy Leeched (Shields Down, Cant Return Fire) I lost my ship, was podkilled, and millions of credits worth of antibiotics were wasted. The other player looted a little 2 million credit laser as his reward for piracy.

When I went to my player run Corporation in game they said that the Corporation in question picked on small defenseless vessels to get rival corporations to declare wars on them. This gave them easy targets to prey on instead of risking PvP with equal or greater PvP threats. So my request for retribution was denied and I went to chat with the offending corporation and ask them for a little help since I was a relatively new player. Their response was that EVE Online doesn't need new players to clog up the server when all the 'real men' already run the server. Yeah...real fun game...so fun I quit forever.