RhombusHatesYou said:
Popido said:
Actually, Im starting to forget what it was for... <.<;
DRM is for whatever the publishers/IP owners want it to be for.
DRM is any set up/scheme where artificial restrictions are placed on a digital enviroment/product, purportedly 'protecting' the right of the publisher/IP owner... and the consumers' rights can just fuck right off where there is any conflict. In fact most DRM schemes 'protect' the rights of the IP holder/etc by directly restricting the ability to exercise the rights of the consumer.
Various Industry bodies have always shopped DRM as 'anti-copying' tech but that's just the tip of the DRM iceberg. DRM exists to enforce content and service control when and as the IP holder feels the need and the ability to impliment it (both technologically and without sustained consumer backlash).
But as long as they're up-front about what the consumer is buying (in this case, a license to use this single copy of software, but not to duplicated and/or distribute it), then is this practice really immoral?
I mean, if I sell you a silk bag full of squirrel shit, but I
tell you upfront that it is a silk bag full of squirrel shit, and you pay me $50 for it, can you then come back and say, "What the hell, man, this is squirrel shit?" Nope. Now, what if it was written on the bag, and you chose not to read it? Same story. What if it was written on the tag that was attached to the bag at the time of purchase, but you chose to cut the tag off without reading it? Same story.
The "rights" of the consumer are important, but very few. Consumers have the right to:
1) Receive adequate and accurate information about what they're buying.
2) Know the exact price of what they are buying.
3) Choose whether or not they want to buy this product.
4) File grievance for reimbursement of money or product if the consumer has been
misled (not the same as "dissatisfied")
And that's it. Consumers often have a few privileges, too:
1) Ability to test a product before buying.
2) Ability to return a product if dissatisfied.
Now, some of the other rights you seem to be leaning toward are the rights of
owners, not consumers. And in some cases, the two are not the same person. So it is with software. As the owner, you've got the right to do whatever the hell you want with something--and that's why, if you own a game cartridge, you can do what you want with the cartridge. You can smash it, smoke out of it, dip it in ranch, or sell it to your friend.
But you do
not own the
software on the cartridge. That is being
licensed. Otherwise, if you truly "owned" it, you could just make a thousand copies, sell it for $10 less than the makers, and enjoy pure profit because you don't have production costs to earn back. Because software can be copied with 100% fidelity, it is far more susceptible to this kind of black market distribution, so special protections for the
owners of the software are warranted.
But in this, the "owner" is not the "consumer."