icame said:
Drm is their to stop piracy. If piracy disappeared then drm would too. So my vote is that piracy is the bigger problem, and i hope one day piracy can be eliminated so the developers/publishers can just worry about crafting a great experience.
Hello there.
That's some blind faith into the publishers and devs, most being only interested in swapping crappy shovelware with your money. Even if piracy was to go away nothing would change there.
Also, piracy will never go away, you are hoping in vain, for an illusion anyway.
If you still don't want to comment on some of the points I made in our last discussion maybe others in this thread will.
Vault101 said:
does piracy justify all this? has DRM become a bigger problem?
I've been defending that "piracy" is not the scourge it's trendy to make it to be. On the contrary, it can help good artists. For example, that is one of the reasons Psychonauts became a cult classic around the world, pushing tim schaffer to think about a sequel.
I explain the details at the end of this post, but in short DRMs and piracy are two faces of the same coin, both are equally problematic.
-DRMs discourage the shallow casual players only interested in the new big titles. For the niche players this is a different story, it seems the ones attracted to more sophisticated, unknown or ancient games will always be savy enough to decide if they want to pay, drm or not. In effect DRMs are relevant only in proportion to the genre's popularity, as publishers like Stardock found out.
-More popular games will attract more casual gamers, which are the casual pirates, in direct proportion. So naturally a highly popular game without protection will let them all try it, this can have some bad consequences obviously. This and the poor reviews that may follow because of inbuild DRMs are only due to common stupidity, not on piracy simply being "bad". DRMs fight zero day piracy, but encourage the ongoing file-sharing.
-DRMs are a necessity against casual piracy, piracy is unavoidable and so is the constant arms race between the crackers and the security engineers. I would rather save my anger for the crackers, but piracy can't go on without the crackers, and vice-versa in a lot of cases. In the end this is an unavoidable situation, there is no point in just getting angry about it. More intrusive DRMs fueled by hatred toward freeloaders are only food for the crackers. They may be necessary for popular games but nothing will ever change by seeing them as the one and only thing to do.