Which settings would you love to see in a video game, and how would you implement them?

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AnarchistFish

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Jul 25, 2011
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rob_simple said:
I'd like to see a game set in a series of densely populated shanty towns in a dystopic future like Judge Dredd or Blade Runner; rather than the current post-nuclear ten people per town set-up.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssssssssssssss

Although I personally would also quite like a mix of the two. I.e. set completely in a city, which is largely abandoned and ruined. But an RPG blade runner esque one would be amazing. Something like a mix of Illium and Omega on Mass Effect 2 but, of course, much bigger.

Already had quite of few of the settings I like though. Fallout 3, Mass Effect, Just Cause.
 

ToastiestZombie

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Mar 21, 2011
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I'm a sucker for post apocalyptic settings, mostly post-nuclear war ones. So a Fallout, or similar game set in Britain would be amazing. It would be more survival based, seeing as guns aren't really everywhere here. And it'll be awesome seeing animals native to here mutated beyond belief, I mean a mutated chav would be amazing!
 

krazykidd

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wintercoat said:
krazykidd said:
Present day canada !

I would love a game to be entirely situated in canada . Imagine if spiderman was in say toronto instead of new york ? Or if the next CoD was about a made up Canadian civil war ... IN QUEBEC! ( thats the place where are the french people are in canada ) .

Of course things would have to be embellished a bit , since canada is so boring , but what ever . Just seeings canadian Npcs , with canadian accents , and canadian monuments would be cool . Well for me , because i r canadian , eh?
Knowing Canada's luck, they'd all be voiced by people from northern New York, North Dakota, Montana and Minnesota. Close enough, right?! :D

How many modern games actually take place in Canada, anyways? Off the top of my head, I can't for the life of me think of any...
I know Deus:Ex HR , had you in montreal at some point ( MY HOMETOWN FUCK YEAHHHH!)

I also think Syphon filter 3 ( i think it was 3) had you visit some place in canada . Although not the most recent game .

Other than that i can't think of any , thats why we should explore canada .

Yet we get to visit Alaska very often in videogames ( mostly military shooters ) , why not go to Yukon instead of Alaska?
 

White_Lama

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Feb 23, 2011
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BENZOOKA said:
Nordic countries. Finland, Sweden and Norway. Any or all of them. Modern or historic times.

Beautiful rural settings and clean, organized cities.

There's also lots of mythological stuff for fantasy setting, as well as a high technological level for any modern or future stuff.
This! :D Needs moar norse!
 

The

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Jan 24, 2012
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How about a setting of a park in the middle of a war between the wildlife living there. There would be playgrounds used as bases, and hills used as vantage points, or something like that.

Or if that fails, just a park as a setting for a story of some sort.
 

Skee

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Dec 1, 2009
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A world similar to David Brin's novel "The Practice Effect":
Every item used for a purpose by a conscious being will become better suited for that purpose.

That would make such a great RPG.

- Where do potions come from Daddy?
- We take sugar water and train it above level 5, son.
 

Reaper195

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Even though there has been a large amount of them, the only Zombie games I've played that were any good have been the Dead Rising series (I have yet to play the Walking Dead one). And Dead Rising doesn't have much of a focus on horror. I was honestly hoping that Dead Island was going to be the best zombie game ever. But it turned out to be shit. I would love to see a open world zombie game focused almost entirely on survival (Maybe written by Walking Dead guys?), with mad horror atmosphere. Aside from a couple of moments on a beach where the game loaded the noises but not the zombies, Dead Island is the only game which managed to creep me out and make me feel like I was about to be eaten alive.

There was also fuck all story and characters in that game, too. How do games with such amazing trailers end up coming out so terrible?
 

someonehairy-ish

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I've been hoping for some 40k horror games for a while. The setting lends itself really well to horror because your average guy in the setting is nothing more than an insignificant speck compared to the creepy, sadistic, twisted or straight up evil creatures that are swarming everywhere.

Imagine a survival horror set in the midst of a tyranid invasion. It starts off with a base running normally. Things start seeming odd; reports of missing people in the civilian populace, creature sightings. All communications with the outside world begin shutting down as the astronomicon is shut out. And then the invasion proper begins...

Or a horror set in the DE capitol. Perhaps your squad is ambushed and taken prisoner, but you get left behind for some reason, so you stow away on the leaving eldar spacecraft with the intent of rescuing everyone. You spend ages hiding in the ship, holding your breath because you can hear the alien bastards through vents, and you can hear screaming. The whole first portion of the game is a dark, tense crawl through the bowels of a spacecraft, followed by a long, brutal escape from Commoragh.

Or a horror set on a chaos world. Mind-fucking creepiness and lovecraftian abominations ahoy.

Or a horror set on a necron death world. An exploratory mission perhaps...

You see where I'm going with this. A horror game set in the 40k world could be freaking amazing.
 

MidnightSt

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Sep 9, 2011
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I'd love some totally batshit insane crazy unreal absolutely alien (not as "extra-terrestrial"!) settings - WHICH WOULD IMPLY TOTALLY BATSHIT INSANE CRAZY ABSOLUTELY ALIEN GAMEPLAY MECHANICS. That's what I percieve as the strongest/most important capability of games, to enable you to experience something that in our world is absolutely impossible, such as Portal(s), Braid, The Void... and that's sadly almost all the examples I know about (on that note, if you know about any game that fulfills the criteria I talk about in this post, let me know, thank you.)

More of games which you can't just pick up and play because "oh, it's just another shooter, I use WSAD to move, left and right mouse to shoot and wheel to change weapons". More games where you have to invest some time to understand the rules of the world, what you're supposed to do, which tools are at your disposal and how they behave. And NO, A SINGLE TWIST IN THE MECHANICS IS NOT ENOUGH (unless it completely changes the rules and the way the game plays).

Because this kind of exploration, discovery, leading to inspiration, and making me think about new ideas I haven't thought about before, is to me, the most important in any games. I'm fucking bored of basically any genre, just because of that - it's a genre, which means most of what I do in the game I've done a hundred times. I don't care if I shoot in 1940 or 2940, I don't care if I command units around from bird's eye view in 1400 or 3501, it's still the same, just different set-pieces. To me, it's as if all the movies had exactly the same plot, just in different country and time period.
 

Scrustle

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This may come out as completely unoriginal or weabo-ish but I've always wanted a game like this but I've never seen one that gets it just right.

A game set in feudal/pre-industrial Japan Where you play as a samurai and can wander around a huge wide open world. It could be an RPG or a straight forward action adventure game, as long as it has real time combat that's implemented well. Make it relatively realistic but not unforgiving. Like combat we already see in RPGs and action adventure games except all the combat animation would be based on kenjutsu, with a little bit of artistic licence thrown in for special moves and faster paced gameplay. Parts of Japanese folklore could be used as well, like monsters and things from real myths and legends.

Nothing I've come across seems to get the balance right. While there are great games out there they never really fit the vision I see. Okami is a bit too fantastical, Way of the Samurai is too realistic in it's setting and unforgiving in it's combat, and there are other games that are too much like animes, and none of these are RPGs. What I want is to feel like I am some legendary samurai in one of the old folk tales.
 

MidnightSt

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Also, what about an Inception game?

BUT, it would absolutely HAVE TO enable you to do the shit the architects can in the dreams, and it would be a required and important game mechanic, AND it wouldn't be fucking railroading, but more of a GTA-type open-world game, AND multiple solutions to one problem would be possible, NOT in the Deus Ex: HR style (like "okay, we'll give him sniper rifle, make a vent here, and he's got the superjump ability, so he can choose whether he kills the guards, or jumps through the wall, or crawls into the building), but more like... I don't even know which game really fully embraced this, but "okay, here's the goal, these are the obstructions, this is one relatively obvious way we prepare for you, but the world around you is full of things that interact between each other and you can use in ways we never anticipated, so anything that works is a valid solution". Any other take on this setting would be a huge disappointment that would make me literally angry.
 

Ganath

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Jan 24, 2011
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A lot of people here are mentioning Warhammer, eh. But what I'd really like to see is a Horus Heresy game, or even an MMO. There's so much potential in that it's ridiculous it's not being used. You can make a good game out of things like the Word Bearers, The thousand sons or hell, even the Space wolves or the civil war on Caliban. Or go for something that isn't written. Such as the Iron Warriors and their story, even though that will likely come.

As for an MMO, setting it after the Istvaan massacre would work great. But that's just giving it mild thought. I'm currently reading a lot of Horus Heresy books and they're pretty damn interesting, there's a lot to work with. I'm a bit surprised a game hasn't been made with it. I even enjoy it more than Warhammer 40k in itself, really.
 

Froken Keke

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May 21, 2011
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I have this idea of a game inside the world of M.C. Eschers works. There'd be some pretty damn trippy level designs, plus you basically have the whole enemy line up covered from metamorphing birds and lizards to wentelteefje, humanfaced birds and flat worms. You could capture some pretty eerie and creepy moods with the art direction and have the player be constantly confused by the orientations of the surroundings.
 

Varis

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Feb 24, 2012
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Steampunk RPG, kinda like Arcanum: Of Steamworks and Magic Obscura. Done with cutting-edge graphics, bug-free and with full voiceovers. Combat could be managed the way it is in KoTOR:s, what with the D20-ruleset rolling for attacks but dynamically animated.
 

Olaf the Oaf

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Jun 4, 2012
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Gordon Freemonty said:
I have been pondering this today at work, and would love to hear some ideas from you, the escapist community. They can be from any point in history, and any setting imaginable.

For me personally I would love, Love, LOVE to see a game set in Scotland while the wars of independence were in progress. Now this could be in a total war type rts game, skyrim-esque rpg, or a new assassins creed entry, similarly implemented to number 3.

Let rip your ideas people!
Medieval 2 total war has an add on called kingdoms, and one of the campaigns is set in Britain a couple of years before the wars of independence. If that helps.


ToastiestZombie said:
I'm a sucker for post apocalyptic settings, mostly post-nuclear war ones. So a Fallout, or similar game set in Britain would be amazing. It would be more survival based, seeing as guns aren't really everywhere here. And it'll be awesome seeing animals native to here mutated beyond belief, I mean a mutated chav would be amazing!
Yes, I'd love a game set in post apocalyptic Britain. Plus I'd love to charge toward a group of mutated chavs with a cricket bat.

A first/third person shooter set in the 18th century. So one shot then wait about 30 seconds to reload. Also add a strategy element to it by being able to build small forts/redoubts, not quite sure how cavalry will fit into it though.
 

theSteamSupported

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Mar 4, 2012
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Africa. Just Africa.

BENZOOKA said:
Nordic countries. Finland, Sweden and Norway. Any or all of them. Modern or historic times.

Beautiful rural settings and clean, organized cities.

There's also lots of mythological stuff for fantasy setting, as well as a high technological level for any modern or future stuff.
There's this one game taking place in post-apocalyptic Sweden.
 

jaffrosheep

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Jun 18, 2011
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rob_simple said:
Ohhh, those kind of settings.

I'd like to see a game set in a series of densely populated shanty towns in a dystopic future like Judge Dredd or Blade Runner; rather than the current post-nuclear ten people per town set-up.

Alternatively, I'd like to play a game similar to the movie Death Sentence, where you start as a normal person who's forced to become a killer and your methods get more refined as you progress; with the choice to either try and hide what you do as you go like Dexter or become an infamous force in the criminal world.
i think the newest prey game (prey 2) might be what you want you're a bounty hunter in an alien world. its not been anounced when its coming out though
 

TheOneBearded

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Oct 31, 2011
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A Highlander game set in old settings like Scotland and Egypt with you playing as different Immortals. Should be somewhat like Skyrim with a large land to look around and with many little places to explore in detail.
 

Cheesepower5

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Britain in the small period between the Roman withdrawal and the Saxon domination. You could shovel Arthur in there, or make it about the civil war which brought the Saxons in the first place. Either way, there's lots of factions you could use and some interesting diversity. It's basically a medieval post-apocalypse, with the faded glory of Roman vistas and pools, and the sickness and foreign invaders flooding in to fill in the gap left by their army vanishing. So I'm gonna say this one's survival/RPG.

Iron age Europe, when Rome was a blossoming republic and the Germans were migrating in from the east. There's a whole fuckload of markedly different cultures you can use here, and it's not as homogenized as the upper medieval years we usually get where everyone has the same suits and swords, and crossbows. This could work as Action/Adventure, RPG, strategy or anything like that.

The ancient near East, where we can have epic Biblical struggles, glorious Babylonian, Egyptian or Persian architecture, and sexy desert and plains scenery. I'd personally love an action game playing as King David, or an Oregon Trail-style survival management sim mixed with grand strategy War game straight up realistic version of The Exodus. And Zoroastrian myth is cool as hell, let's see some of that. You can go the whole Ancient Aliens route and flip it into a sci-fi.

Been said already, but bring back Cyberpunk! Don't even think about it, do it now!