Oh, I don't doubt that. It's more that the game managed to sell the idea of the moon crashing into Termina so well that I was terrified of it. Enough so that I never actually wanted to see it.Signa said:It's downright anti-climatic. Link stands in a dark void for a few seconds (probably because they didn't care to change the scene depending on where you are when it happens) and then a wave of fire just washes over him. It doesn't even look like scorching flames of death, just the stuff that surrounds chests when they don't want you to open them without a little puzzle. It's like the Moon just cast Din's Fire and that's it.Davroth said:Truth time:
To this day, I have never been able to bring myself to look at what happens if you don't rewind time after the third day ends. I was that scared of the moon.
That's my answer. ^^
Why would you say that?Capitano Segnaposto said:Neither. The darkest Zelda title was Link's Awakening.DJ_DEnM said:This thread has probably been done before, but still.
So which is darker in your opinion? I'd like to think Majora's Mask is darker (And better) because of all the implied deaths after the third day.
So in plot, it's darker. In theme, maybe not. MM's theme is the five stages of grief [http://majorasmask.tumblr.com/post/22087414097/the-five-stages-of-grief-clock-town-is-denial].Capitano Segnaposto said:In Twilight Princess and Majora's Mask - You save everyone from death/destruction/doom/gloom/boom.DJ_DEnM said:Why would you say that?Capitano Segnaposto said:Neither. The darkest Zelda title was Link's Awakening.DJ_DEnM said:This thread has probably been done before, but still.
So which is darker in your opinion? I'd like to think Majora's Mask is darker (And better) because of all the implied deaths after the third day.
In Link's Awakening - You basically kill EVERYONE ON THE ISLAND BY WAKING THE WINDFISH. Sure, debate that they weren't even real to begin with, but as a kid - finding out that you single handedly wiped out an entire island is damned depressing.