Really? I found that the characters in this game are the easiest to relate to because of the fact that they are realistic. How can you relate to Cloud when he is some Uber SOLDIER (the only one of his caliber in the game world), or Barret a guy with a machine gun wielded to his arm? Shall I go on? The characters in FFXII are different because of their personalities. There are peasants in the world like Vaan, or Jugdes like Basch and Sky Pirates like Balthier and Fran. In their world they are regular people.Wayneguard said:FFXII deserves every ounce of hate it gets. 1) The combat just doesn't work. It is chaotic and nonsensical. 2) The freeform skill system makes it easy to completely gimp your party by getting "creative" with your skill assignment. By that I mean if you deviate too far from the standard white mage, black mage, tank, etc. archetypes, you get useless characters that lose utility as the game gets harder. 3) There is barely any gil at all. It's been a while since I played but iirc, you don't earn gil after battles. I distinctly remember being strapped for cash the entire game. 4) The game requires excessive grinding even for an ff game. 5) I felt no connection to any of the characters... ANY of them. Cecil Harvey, Kain Highwind and Rosa whitemagechick are great characters. Between them lies friendship, rivalry, romantic tension, betrayal, redemption... you get the idea. There is nothing even remotely like that in final fantasy XII.
Five reasons is enough but I could go on...
As for your issue with skill assignment I don't see where you are coming from. It was simple for me, build the characters up based on their strengths. Fran is good at magic? Well unlock magic abilities for her.
I think the main issue that people have is that they are so used to their turn based, love story, upbeat protagonist OR mysterious protagonist (Tidus/Cloud), and their random battlers that they immediately hate FFXII.
* As for gil you may be talking about FFXIII because I had around 200,000 near the middle of the game.