ResonanceSD said:
Priced at the same levels as physical games? Surely all the costs involved with distribution are lower as there isn't any physical media to be shipped.
Producing physical copies of CDs from a fixed matrix is actually extremely cheap, once that matrix is created. The discs are just "stamped" and all the data is on there. The rest is mostly printing, and since most modern games don't include a decent manual anymore, that is not much.
In digital distribution, although there are no physical media or transport costs involved, there still are some overhead costs to be considered, like the internet connection required for the distribution servers, the servers themselves, managing everything...
Also, the physical component of the game publishing process is probably the lowest cost factor of the whole process.