Ultratwinkie said:
Super Toast said:
Ultratwinkie said:
Super Toast said:
Xzi said:
Super Toast said:
Consoles have simply made gaming more accessible and mainstream.
Translation: Increased the amount of money going into developers and publishers pockets, therefore increasing the quality of games with each passing year.
Fixed for you. You can thank me later.
Wow. Flawed logic. More money made does not make a better game. I can make millions selling a product but that doesn't mean i spend more money on the next product. The cheaper it is, the better it is for me. Companies don't get oodles of money on one project to spend it all on "their dream".
Explain to me then why the quality of games keeps getting higher.
From what perspective? You don't specify.
Compare Dragon Age to Baldur's Gate, or Modern Warfare to CoD2. The visuals, physics, level design, writing (in most cases) and innovation have all worked out for the better, thanks to the money made by developers and publishers. You might think there is no such thing as innovation today, but that's bunk. Minecraft is arguably the biggest, most important thing to happen to gamers in 2010, and that was an indie game. And innovation was hardly rampant five or ten years ago either. Remember the ridiculous amount of WW2 shooters and platforming games floating around at that time? I know I do.
Even less than unique games like Crysis have benefited greatly from larger budgets. Even if you're like me and despised that game, there's no denying that the CryEngine is a fantastic piece of software. It wouldn't have existed if EA and Crytek didn't have a ridiculous amount of cash to spend on it.
I hope that read out okay, I'm pretty tired. Also, sorry for the wall of text.