Precisely.MysticSlayer said:One time I read an article for an English Composition class (can't remember the name of the article and don't have the book anymore) where a female game journalist made an argument, both from her perspective and from women who worked on games like Blood Rayne, that sexualized female protagonists had the same effect on women that sexualized male protagonists had on men: it was liberating and empowering. So yeah, it does seem like the problem isn't so much bringing out a woman's sexuality but doing so in a way where the only benefit anyone can get from it is sex appeal.itsthesheppy said:Conversely, female characters are often portrayed as sex symbols. They are given exaggerated sexual characteristics to, again, appeal to men. However, there isn't much for women to latch onto for themselves. Sure, they look nice, but they typically lack agency. They play second fiddle to male characters, and are usually only there to support the man, or to act as his prize for a job well done.
There are numerous games that buck these trends. I've actually heard compelling arguments, from women, that Bayonetta is actually a very female-positive character, and I agree with them. Yes, she is an oversexualized caricature, but the character, in her game, is very clearly the most important person in her universe. Men are second-fiddle to her, she makes her own choices, goes on her own adventure. Even her sexuality is her own; something she does for herself, because its fun for her, not for you. That is the core essence of agency. Being in control of onesself.
Women like seeing attractive women for the same reasons men like seeing attractive men. We like to imagine ourselves as those people. The problem arises when it's very clear that the woman exists, be it in a game or book or movie, to serve the men. To appeal to the male audience, to serve as window dressing. That's where the problem is.
A lot of men like to handwave that sort of thing as "lazy writing", but a spade is a spade, folks, whatever you choose to call it. If a game portrayed a character in a racially insensitive way, I have a hard time thinking that people would be okay with just shrugging it off as 'lazy'. As if not being racist takes effort. Apparently not being sexist does? Poppycock.