books of war 13 said:
i just don't understand why people are so against video game regulation helps make people take things more serious people get really angry at news shows saying their favorite matured rated game is childish and for five year olds. I think if america has a regulation system like the UK games can be taken seriously and treated more like a medium.
...What?
The US has the ESRB, which rates games, but it is ultimately up to consumers to decide what games they are going to purchase.
If you are trying to imply that government regulations would help video games be treated as an artistic medium, you are
Dead Wrong.
The fact that government "regulation" is inherently censorship should be an obvious enough argument against it.
This would insist that video games are an inherently caustic form of media that bear threat to individuals and society. This false notion would affix itself to the interpretation of video games. Not to mention, this would further inhibit developers from enacting their artistic vision- retailers already often refuse to carry AO-rated titles. If M-rated games became a liability to retailers, they would have much less incentive to carry them.
America is a huge portion of the Western video game market; based on the sort of legislation involved in regulating video games, many developers could drastically change the sort of titles they produce in order to follow the money.
As an artistic medium, freedom and creativity in video games already suffer greatly at the hands of being extremely expensive to produce.
And I haven't even gotten into the implications government regulation like this would have on the medium's potential in the contemporary art scene.
*pulls the "grad student in fine art" card*