I enjoyed the Persona series. For example, Persona 3's final boss qualifies as "epic" IMO, because of the story context, the music during the fight, the presentation of the boss.supersupersuperguy said:I like Persona 4's boss fights.
The first boss is weak to electricity, your starting element, turning it a bit of a back-and-forth. However, before this point you've only ever fought one real fight, AND you don't have any party members, making it a bit more frantic. You're also weak to its wind attacks. It's designed to teach the player what guarding does, so it's not very difficult.
The second boss is weak to your partner's wind techniques, so it goes down rather easily, too.
The third boss is where things pick up. By that time, you've gotten a party member who uses Ice attacks. Considering the pattern of bosses before, it would only be logical that it be weak to ice, right? Nope. It's not weak to anything. Furthermore, it doesn't telegraph its attacks like previous bosses, so you can't tell your fire-weak party member to guard when it's about to use fire attacks, and when it hits her weakness, it gets an extra turn. It can do a ton of damage with a single attack. AND it summons a minion that can use more powerful healing techniques than you can. Speaking of healing, none of your party members have any multi-targeting healing spells. If you've been fusing Personas correctly, you, the protagonist, might have one. You're also potentially the biggest damage dealer in the party, so you need to choose whether to prioritize offence or defence. You're not just repeating the same moves, either; the boss has a lot of HP for this point in the game, so chances are you'll need to save your SP to heal. You don't have any multi-target buffs, so you'll probably be using any buffing items you find in the dungeon. This is a difficult fight, so much so that it's been changed in Persona 4: Golden to be weak to ice. When you're not prepared, it will kill you. I thought it was pretty epic, honestly. There's nothing more satisfying than emerging victorious after a long and tough boss fight.
What I dislike about the Persona games is the grind; you run into a boss, realize you are 5 levels too low and grind.
I quitted Persona 4 with the final area left, just didn't want to do the grind again.