I agree with you, mostly, except about GTA V being great. The whole thing falls into the nebulous realm of "artistic merit." It's entirely possible for something to have cultural value in spite of its flaws. For instance, I respect Eminem's ability as a lyricist as well as his ability to spit mad rhymes, but I deplore his gratuitous use of bigoted language. It's pretty immature.Exley97 said:I think it could help the discussion here, and elswhere, to argue the point that acknowledging a game, or any other work of art, as misogynistic does NOT make it suddenly unworthy of consumption. For example, I listen to quite a bit of rock music, as I expect a lot of us do. And rock music is full of sexist, misogynist content. I can acknowledge it and still listen and enjoy the music without falling into a guilt trip (unless of course it is overtly hateful). Furthermore, I can accept criticism of that art, even as it may no offend me personally.
Admitting a work of art is problematic doesn't suddenly mean that work should be banned or discarded. It just means it's worthy of criticism, like all good, compelling art. In the wise words of Ta-Nehisi Coates, "Straight Outta Compton is a great album. It's also misogynist."
So yeah, GTA V can be GREAT and MISOGYNIST. A fighting gamer with overly sexualized female characters in skimpy clothing can be offensive AND a kickass game. A work of art can be two things. Most works of art are. And yes, I consider games to be art.
And as time passes, things that once had merit may see that merit crushed under the weight of their flaws. I feel pretty strongly this way about the book Zorba the Greek. One of the problems of videogames, unfortunately, is that they largely have little artistic merit to begin with. But hopefully that will change as the medium matures.