Bloodborne was second place on my game of the year list, right under Undertale. I loved the world, the combat, the mechanics, even the initial lore caught my eye. I would have been heartily satisfied with the whole game (although it wouldn't be as high-ranked for me) if it was just a game about some shmuck fighting werewolves.
Except it's not. It's a breakneck descent into the realms of the eldritch abomination, even going so far as to taking the Lovecraft idea of dreams and nightmares being physical planes and making them the late-game areas. Between the horrible, ancient bosses with designs so intricately hard to understand (if you asked me to describe Ebrietas you'd get nowhere with me), I love the Lovecraftian elements in Bloodborne more than anything else.
So I'm pretty curious why there aren't too many serious games that delve into it -- you have They Bleed Pixels in a slight scale, Eldritch, Call of Cthulhu: Dark Corners of the Earth, but what other games are there with heavy, serious Lovecraft themes?
Except it's not. It's a breakneck descent into the realms of the eldritch abomination, even going so far as to taking the Lovecraft idea of dreams and nightmares being physical planes and making them the late-game areas. Between the horrible, ancient bosses with designs so intricately hard to understand (if you asked me to describe Ebrietas you'd get nowhere with me), I love the Lovecraftian elements in Bloodborne more than anything else.
So I'm pretty curious why there aren't too many serious games that delve into it -- you have They Bleed Pixels in a slight scale, Eldritch, Call of Cthulhu: Dark Corners of the Earth, but what other games are there with heavy, serious Lovecraft themes?