Hawgh said:
The problem with deviating far from the whole orcs'n elves deal, is that fantasy relies heavily on anthropomorphism of human attributes into separate fantastic creatures and cultures.
If you deviate too far from something resembling a humanoid or having any ties with anything commonly found in the real world, you end up with something that people will have trouble identifying with and it'll be detrimental to the game.
True...but it doesn't necessarily have to be a detriment, although, having said that I can't really see how say a game based on the Cthulhu mythos where you actually control one of the Great Elder Things would be easy to do. Being that they're for the most part faceless incalculable, and generally un-comprhensible to mortal mind.
However, let's say an RPG based on the point of veiw of a rat would be more doeable, as to whether or not such a game would be good, is entirely up to the game maker, and not I think automatically bad due to any non-humanoid status on the protaganists part.
Also, on the 'anthropomorphism of human attributes' placement, that would have to be thought of too, or else you just end up with a rat that talks like a human from the rat's pov of course, and while that does allow the player to sympathise more with the rat as a character, it would be maybe more the dialogue the player is responding to rather than the fact the character is a rat.
Maybe...let's say for this hypothectical rat RPG, they came up with a 'language' for the rats, a systems of wheeks and squeeks with a little notation in brackets to show the player what the rat is saying. Like:
Skittish Rat:Squeekkk wheeksk tweesks! (Careful! I hear there are adventurers in the area! They're stealing all our precious coin and copper necklaces!)
Player Rat: Wheecks squeks wheeks? (Adventurers huh, is there anything I can do to help?)
Skittish Rat: Weeeeck! Sqeeecks skss! (Damn right there is! I know, bring me 15 copper necklaces, I think they like to keep them in chests scattered about their homes!)
Player Rat: Wheecksk queesks? (Chests? Where?)
Skittish Rat: Qeeusk, squeeks wheesks. Wheecks skeesk qeekses! (Just up that pipe, there's a large room filled with boxes and such, look around there. I'll reward you well I promise!)
Player Rat: Squekssk squeskek whecks! (I'll be right back!)
Just a thought though...