What's with FPS's and reloading guns? On cod4, for example, when you reload you have to do the whole process in one go instead of in a few stages. It's just annoying in multiplayer when you start to reload, realize you're not safe, have to cancel it, and then when you resume reloading you start from the beginning even if you already dropped the clip to the floor, or maybe even inserted a new clip but failed to pull the firing pin! The timing could be a matter of life or death. Is it just to hard to program clever reloading? What do you think? Has reloading like this ever resulted in your untimely demise?