It's easily the most polished Souls game released, but Dark Souls 3's problem is it feels torn between DS1 and Bloodborne and doesn't quite succeed at being either of them. My experience with bosses has been very mixed. Half of them have been trivial compared to past games, the other have been brutal. The hardest ones for me so far (and for the record I have not yet fought Nameless King) have all been bosses that feel like they're better suited to a Bloodborne game: Abyss Watchers, Dancer, FUCKING Pontiff Sulyvahn. They're all much faster than you and power through most types of shields, necessitating you to be better at rolling than in past games.
The difference between Souls and Bloodborne for me has been the emphasis on strategy and skill respectively. Souls is about watching for tells, luring out attacks and reacting accordingly. Whereas Bloodborne is about timing your dodges and attacking vigorously when there's an opening. Dark Souls 3 is somewhere in the middle and it hurts the game in my opinion. Enemies are faster, more numerous and can stagger you in one hit, necessitating skilled dodging over blocking. But you don't have the Bloodborne PCs naturally high stamina and invincibility, so attacking with heavier weapons or spells is a recipe for failure.
Despite all this, I still think it's a fantastic game. Presentation counts for a lot, and I think the polish and creativity fripping from DS3 can make up for a lot. Right now I'm stuck on the Dancer of the Boreal Valley due to a combination of all the problems mentioned above and me thinking it's a good idea to go for a faith/spear build on the first go (but Cleric Bident looks so cool, why is it made of shit?) And honestly, I'm loving it. I don't mind losing just because I want to keep fighting this thing! But I think in the long run, we're going to look back at DS1 and Bloodborne as the best of the series, while DS3 will be just "yeah, it was okay".
The difference between Souls and Bloodborne for me has been the emphasis on strategy and skill respectively. Souls is about watching for tells, luring out attacks and reacting accordingly. Whereas Bloodborne is about timing your dodges and attacking vigorously when there's an opening. Dark Souls 3 is somewhere in the middle and it hurts the game in my opinion. Enemies are faster, more numerous and can stagger you in one hit, necessitating skilled dodging over blocking. But you don't have the Bloodborne PCs naturally high stamina and invincibility, so attacking with heavier weapons or spells is a recipe for failure.
Despite all this, I still think it's a fantastic game. Presentation counts for a lot, and I think the polish and creativity fripping from DS3 can make up for a lot. Right now I'm stuck on the Dancer of the Boreal Valley due to a combination of all the problems mentioned above and me thinking it's a good idea to go for a faith/spear build on the first go (but Cleric Bident looks so cool, why is it made of shit?) And honestly, I'm loving it. I don't mind losing just because I want to keep fighting this thing! But I think in the long run, we're going to look back at DS1 and Bloodborne as the best of the series, while DS3 will be just "yeah, it was okay".