Honestly, my question is "Why aren't people complaining about the whole final third of the game?"
I mean, the Thessia mission is about half as long as the others, and the whole "Asari hiding Prothean tech" thing felt really rushed. Plus, the final mission plays like something out of....I'll say it....Call of Duty. I mean, it's just rubble. Really doesn't hold a candle to the Closed Citadel of ME1 or the Collector Base of ME2. They could've had it be covered in Reaper tech or SOMETHING to make more interesting but...They didn't.
Personally, I think the reason for it all is that they were just rushed. Plain and simple. Although I can't even fathom why anyone would think the ending (even WITH the DLC) was a good idea. But we've been over this already, haven't we?
I mean, the Thessia mission is about half as long as the others, and the whole "Asari hiding Prothean tech" thing felt really rushed. Plus, the final mission plays like something out of....I'll say it....Call of Duty. I mean, it's just rubble. Really doesn't hold a candle to the Closed Citadel of ME1 or the Collector Base of ME2. They could've had it be covered in Reaper tech or SOMETHING to make more interesting but...They didn't.
Personally, I think the reason for it all is that they were just rushed. Plain and simple. Although I can't even fathom why anyone would think the ending (even WITH the DLC) was a good idea. But we've been over this already, haven't we?