Personally, I like to have my game on a disc, for reasons of my own. But I think games should also be printed onto a digital file from the disc, so that you have the best of both worlds (Something portable, and something incorporeal).
Whereas I have seen physical games get more and more draconic DRM, I have seen DRM rapidly disappear from places like Steam and GoG. Having a thing like Steam encourages an account based system, accessible anywhere without limitations, as opposed to the stifling DRM of physical copies. Your argument just doesn't hold water.tsb247 said:I would rather have a physical copy of my games so the company doesn't decide to fuck me over at some point by deciding that I've, "Installed it too many times."
Digital distribution needs to die. Physical copies of games with limited DRM help to protect the right of the consumer. Digital distribution gives the distributor, the game company, or both, a means to control a product that has been bought and paid for.
So the problem is that it's too easy to get games on your computer with DD? And I'm not sure where you get the idea that DD is more expensive. I regularly get big name games that are relatively new for 5, 10 dollars. I buy games well over twice as often as I once did, and if anything, I pay less.Pseudonym2 said:I usually like hard copies of games. The problem with Digital distribution is that the games are usually more expensive and there is little competition for PC and none for consuls. Plus, I find games can eat up hard drive space very quickly.
::Thinks back on his game list with 179 games::Discon said:I'm scared of how my steam's game-list will look like in ten, or even five years. I already have like 20 games xD
Of course it holds water.Xanadu84 said:Whereas I have seen physical games get more and more draconic DRM, I have seen DRM rapidly disappear from places like Steam and GoG. Having a thing like Steam encourages an account based system, accessible anywhere without limitations, as opposed to the stifling DRM of physical copies. Your argument just doesn't hold water.tsb247 said:I would rather have a physical copy of my games so the company doesn't decide to fuck me over at some point by deciding that I've, "Installed it too many times."
Digital distribution needs to die. Physical copies of games with limited DRM help to protect the right of the consumer. Digital distribution gives the distributor, the game company, or both, a means to control a product that has been bought and paid for.
You get it repaired. Lots of shops will repair scratched disk for cheap, there's one down the road from my house that does it for £2.tmujir955 said:Um, what the heck is Experienced Points?UberMore said:I'm guessing you didn't read the "Experience Points" (well, I think it was Experience Points) on this actual subject.tmujir955 said:The problem with having games on hard copies is pretty obvious: it gets scratched. But did anyone think about the fact that digital distribution could significantly improve the quality of games? Think about it. When a hard copy of a game is put out, it is final. The company does not improve it (except for patches to get the game running well), but other than that, no changes to the actual game play are made. But with digital distribution, companies can freely update their software. For example, “Pocket God”, a game on the IPhone, is a game where you play God for a bunch of little people, and you can kill them in many ways. But the company allows people to suggest to them more ways of killing, and every update has something new added to it. (The game has had 27-ish updates).
Why not make all games like this? It seems only obvious.
Allow me to summerise.
Say you have a hard copy of an old game you used to play all the time, but for some reason you uninstalled it, you can easily re-install the game and play it again, just like new.
Now, say you had this same game, but only through Digital Download. If you uninstalled this game but a few years after it's release you decide to "dust it off" and play again, you can't, because the server that hosted the download has been shut down, so the money you spent on that game is now lost and you can't play it again, unless you buy yourself a hard copy, that is, if they ever made one.
And, to counter your statement: what if your disc is scratched?
How bought this, what if you computer or form of media crashes, there is no way to get back what you got. What if you want to bring the game to a friends house, can't do that either. What if you get hacked.tmujir955 said:The problem with having games on hard copies is pretty obvious: it gets scratched. But did anyone think about the fact that digital distribution could significantly improve the quality of games? Think about it. When a hard copy of a game is put out, it is final. The company does not improve it (except for patches to get the game running well), but other than that, no changes to the actual game play are made. But with digital distribution, companies can freely update their software. For example, “Pocket God”, a game on the IPhone, is a game where you play God for a bunch of little people, and you can kill them in many ways. But the company allows people to suggest to them more ways of killing, and every update has something new added to it. (The game has had 27-ish updates).
Why not make all games like this? It seems only obvious.