Why do console gamers settle for so little?

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Doug

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Apr 23, 2008
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So, with the Modern Warfare 2 thing showing that PC gamers are going to be screwed over by A-titles from now on, or at least A-titles from Activison and Infinity Ward (that aren't WoW), us PC gamers have had the 'delight' of seeing what console gaming is like.

So, I have to ask, REALLY? You're content with this? A maximum of 9 vs 9, having the host be switched around left, right, and centre, having lag ampified because of the P2P connections...?

I mean, XBox live customers, you PAY for this stuff, so why is it that your service is worse than what the PC gamer IS getting 90% of the time? Why aren't you demanding a better service for your cash? Hell, why aren't 32 vs 32 games an option on XBox? Thats standard on PC.

I don't ask this to be 'elitist' like every other person on this website seems to think we PC gamers are, I'm asking because you're being given a poor service that you seem content with, even though there is a cheap, reliable fix for it (dedicated servers).

I mean, YOU are the ones who get to determine how good the service is you're paying for. PC gamers can't manage it anymore because we've been marginalized. So why aren't you demanding a better service? Especially on XBox Live where Microsoft don't have an excuse for not having them - i.e. you are paying a subscription charge for online play, so why don't they let some of that cash fund servers so you don't have to rely on laggy p2p networks?
 

CerealKiller

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Oct 19, 2009
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First of all,i'm a pc gamer.

The thing that some pc gamers and some console players don't get is that this depends on Point Of View.
Console players get what they're used to so they're content.When pc gamers get what we're used to get (unlike the MW2) we're content too.

Now...When you look at console gamers you think they should be unhappy but that's only from your POV,not theirs.
When they do the same,they think we ask for irrational things,again,they're wrong because that's from their POV.


It's really that simple.Console and pc gamers should try to see things from a different perspective.
 

squid5580

Elite Member
Feb 20, 2008
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First a maximum of 9 vs 9? Look at Frontlines Fuel of War. 26 x 26 mp and still the game didn't reach popularity (even though it was a good game). MAG with its projected 256 mp matches and people have reservations. You are blaming MS or Sony for a choice the developers are making. For me Ithink 9 x 9 is enough. With Frontlines you formed an 8 man squad. So even with the other 40 people running around I feel like I am playing with 8. And since the maps were big enough I didn't find myself fighting against more than a few at any given time. Most matches there would be tons of people who I never even saw on the battlefield.

And sure I have had some laggy matches. The system isn't perfect. Although those matches were few and far between and usually involved someone from the UK. most games allow you to see if thier ping is up to snuff and allow you to choose whether you should look for another match.

From where I am sitting XBL is constantly improving. Can't ask for much more than that.
 

pixie veins

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Nov 13, 2009
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I play everything on xbox. Not because I prefer it, but because my PC wont run anything beyond the Sims. My boyfriend is going to build me a PC fairly soon though, so I'm not exactly "settling."
 

Vault boy Eddie

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Feb 18, 2009
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Doug said:
So, with the Modern Warfare 2 thing showing that PC gamers are going to be screwed over by A-titles from now on, or at least A-titles from Activison and Infinity Ward (that aren't WoW), us PC gamers have had the 'delight' of seeing what console gaming is like.

So, I have to ask, REALLY? You're content with this? A maximum of 9 vs 9, having the host be switched around left, right, and centre, having lag ampified because of the P2P connections...?

I mean, XBox live customers, you PAY for this stuff, so why is it that your service is worse than what the PC gamer IS getting 90% of the time? Why aren't you demanding a better service for your cash? Hell, why aren't 32 vs 32 games an option on XBox? Thats standard on PC.

I don't ask this to be 'elitist' like every other person on this website seems to think we PC gamers are, I'm asking because you're being given a poor service that you seem content with, even though there is a cheap, reliable fix for it (dedicated servers).

I mean, YOU are the ones who get to determine how good the service is you're paying for. PC gamers can't manage it anymore because we've been marginalized. So why aren't you demanding a better service? Especially on XBox Live where Microsoft don't have an excuse for not having them - i.e. you are paying a subscription charge for online play, so why don't they let some of that cash fund servers so you don't have to rely on laggy p2p networks?
You ever try to convince a cult that the kool aid they are about to drink is actually lined with poison? Doesn't work there either.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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Because unlike PC gamers, we're not greedy twats who want everything our way, all the time?


/stereotypical (but not completely untrue) response

1: Lag is not that bad on P2P, no matter how much antecdotal evidence is presented. As a matter of fact, lag is generally the same across both systems - its just that servers can handle it slightly better. Consoles however, use P2P more often for several reasons:

-It helps control modding, cheating and pirating
-It is easier to use on consoles
-It costs WAAAAAAAAAAAY less than servers do. Even the richest companies would be utterly crushed under the burden of trying to provide servers for games for consoles, which almost always have an expotenially higher user base than PC games do, which means an expotenially higher cost.


2: The maximum is not 9v9. There any many games that go far above this limit, like Frontlines and Section 8, not to mention the Battlefield games. However, 8v8/9v9 is generally the accepted good preformance limit of both the P2P, and what most developers design their game for. Games like CoD44, MW2, Halo 3, Gears etc. are simply not designed for that many players, both gameplay-wise and map-wise.

Also, 32v32 isn't standard on PC, save for Battlefield games. Many games you have to mod or tinker with get above 12v12 or 16v16.

3: Our services are not poor. For our $50 a year, XBL users get consistant and accurate stats-tracking across all games, large community events, reliable (fairly) customer service, maintance and anti-cheating protection, and pretty decent game content as well (much of it at a reduced price as compared to if it were a normal digital download or in-store purchase), and unlimited online gameplay for any game, with few exceptions (Phantasy Star Universe). All this for less than the price of one new game per year? Not even WoW can claim that. Pc gamers can't, because most of it is self-regulated - you might get it, but it relies on players to make it happen.



4: All I see are some butt-hurt PC gamers due to the fact that IW tried to level the playing field for all their customers. I didn't say it worked, but I can't blame them for trying either. Because when you strip away all the fluff and chest-thumping and yelling, PC doesn't really stand out well...in anything. and treating them like they're special is a poor business choice, especially since you stopped being profitable a long time ago.
 

Melon Hunter

Chief Procrastinator
May 18, 2009
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I feel that 9 vs 9 is usually enough to make the maps on games such as MW2 feel full, so I'm fine with the match sizes as they are. P2P hosting doesn't seem to be that laggy at all in comparison to PC games I've played online (although my Internet provider is pretty unreliable, so maybe that's why)

On a side note, I understand that you're not an elitist and just asking us console gamers a question, but a topic title like this is asking for trouble.
 

Frenger

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May 31, 2009
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Because console owners don't get involved, because they have been cut off by the publishers (Microsoft, Sony). A PC owner have control over her machine more so than a console owner. Just look on MW2, less than a week and someone makes dedicated servers despite IW's wishes. Impossible on consoles, more or less, or at least more of a hazzle.
I play Battlefield 1943 on a regular basis and latency have been pretty good so far on my mediocre connection. So I'm not sure what the problem is there.

Personally, I almost never use my Xbox Live for multiplayer, as I got a PC for that. Where I play on my terms rather than some dev/publishers idea of "fun"(granted they provide services that help, but nothing stupid other than L4D/MW2 matchmaking, so far)
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Dear Microsoft,

Please could you make XBOX Live less laggy and give us better service, or I will be forced to take drastic measures, such as, um, an internet boycott.

Yeah, bet you're quaking in your boots now.

Yours sincerely,

XBOX live gamer 27, 345,980
 

Doug

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Apr 23, 2008
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squid5580 said:
First a maximum of 9 vs 9? Look at Frontlines Fuel of War. 26 x 26 mp and still the game didn't reach popularity (even though it was a good game).
I would disagree with that (and yeah, I did buy it too).
MAG with its projected 256 mp matches and people have reservations.
Not released yet, so we'll see how it performs in real world conditions.
You are blaming MS or Sony for a choice the developers are making.
Possiblity. But why has this low count become the unofficial standard for console gaming?
For me I think 9 x 9 is enough. With Frontlines you formed an 8 man squad. So even with the other 40 people running around I feel like I am playing with 8. And since the maps were big enough I didn't find myself fighting against more than a few at any given time. Most matches there would be tons of people who I never even saw on the battlefield.
For you, 8/9 is enough. Why is everyone else denied a choice?
And sure I have had some laggy matches. The system isn't perfect. Although those matches were few and far between and usually involved someone from the UK. most games allow you to see if thier ping is up to snuff and allow you to choose whether you should look for another match.

From where I am sitting XBL is constantly improving. Can't ask for much more than that.
1) I'm from the UK. And as far as I'm aware, UK XBox live customers are paying customers too...? And UK PSN people have just as much right to be on their as the American's/Canada's.
2) Lag is ampified in a P2P system because everyone is connected 'horizionally', so to speak. In a server/client setup, 1 laggy connection will only affect 1 player. And because the host isn't a player, the game isn't potentially negatively affected when someone leaves.
Vault boy Eddie said:
Doug said:
So, with the Modern Warfare 2 thing showing that PC gamers are going to be screwed over by A-titles from now on, or at least A-titles from Activison and Infinity Ward (that aren't WoW), us PC gamers have had the 'delight' of seeing what console gaming is like.

So, I have to ask, REALLY? You're content with this? A maximum of 9 vs 9, having the host be switched around left, right, and centre, having lag ampified because of the P2P connections...?

I mean, XBox live customers, you PAY for this stuff, so why is it that your service is worse than what the PC gamer IS getting 90% of the time? Why aren't you demanding a better service for your cash? Hell, why aren't 32 vs 32 games an option on XBox? Thats standard on PC.

I don't ask this to be 'elitist' like every other person on this website seems to think we PC gamers are, I'm asking because you're being given a poor service that you seem content with, even though there is a cheap, reliable fix for it (dedicated servers).

I mean, YOU are the ones who get to determine how good the service is you're paying for. PC gamers can't manage it anymore because we've been marginalized. So why aren't you demanding a better service? Especially on XBox Live where Microsoft don't have an excuse for not having them - i.e. you are paying a subscription charge for online play, so why don't they let some of that cash fund servers so you don't have to rely on laggy p2p networks?
You ever try to convince a cult that the kool aid they are about to drink is actually lined with poison? Doesn't work there either.
Ah... I think I begin to see the problem now.
 

Davey Woo

New member
Jan 9, 2009
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I'm not bothered by Console matchmaking, the host doesn't change that often, and a lot of the time it's in between games any way.
I also dislike games with large numbers of people on both sides, especially on maps the size of MW2 and other Call of Duty games, I think it'd be a nightmare.
 

manaman

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Sep 2, 2007
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miracleofsound said:
Dear Microsoft,

Please could you make XBOX Live less laggy and give us better service, or I will be forced to take drastic measures, such as, um, an internet boycott.

Yeah, bet you're quaking in your boots now.

Yours sincerely,

XBOX live gamer 27, 345,980
Companies listen when you talk with your money. If you could convince a couple million other people to complain then they would have to take notice less they lose a giant chunk of revenue. One person cannot change much alone, but one person can initiate things. Never think your voice is inherently worthless simply because it is one of millions.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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manaman said:
miracleofsound said:
Dear Microsoft,

Please could you make XBOX Live less laggy and give us better service, or I will be forced to take drastic measures, such as, um, an internet boycott.

Yeah, bet you're quaking in your boots now.

Yours sincerely,

XBOX live gamer 27, 345,980
Companies listen when you talk with your money. If you could convince a couple million other people to complain then they would have to take notice less they lose a giant chunk of revenue. One person cannot change much alone, but one person can initiate things. Never think your voice is inherently worthless simply because it is one of millions.
I don't think enough people are bothered by it to complain. They don't know there's better systems out there.

If I didn't nerd it up on the Escapist every day I wouldn't even know what a dedicated server was.
 

aarontg

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Aug 10, 2009
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I think it's because it's cheaper upfront to jsut get the console and as long as we get internet period we don't mind that much. I agree with the statement, I too am a console gamer and I find it strange to have to pay to use internet connection with an internet sevice I already pay for, and even then it isn't that great with it sticking lag up your arse much more often than computer gaming dous.
 

manaman

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Sep 2, 2007
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miracleofsound said:
manaman said:
miracleofsound said:
Dear Microsoft,

Please could you make XBOX Live less laggy and give us better service, or I will be forced to take drastic measures, such as, um, an internet boycott.

Yeah, bet you're quaking in your boots now.

Yours sincerely,

XBOX live gamer 27, 345,980
Companies listen when you talk with your money. If you could convince a couple million other people to complain then they would have to take notice less they lose a giant chunk of revenue. One person cannot change much alone, but one person can initiate things. Never think your voice is inherently worthless simply because it is one of millions.
I don't think enough people are bothered by it to complain. They don't know there's better systems out there.

If I didn't nerd it up on the Escapist every day I wouldn't even know what a dedicated server was.
That is where you come in. You can tell people. They tell other people. Soon enough you have enough people making a fuss that they have to take notice. If everyone just sits around and things "They are never going to notice just me complaining." They they won't for sure.

Me I don't actually care because I am not a fan of multi player, unless it is with friends. Even then not so often. I just don't have the time to play a game until I can get good enough to be at least a bit competitive with the people that live, eat, breath, and crap their favorite FPS of the day.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
manaman said:
miracleofsound said:
manaman said:
miracleofsound said:
Dear Microsoft,

Please could you make XBOX Live less laggy and give us better service, or I will be forced to take drastic measures, such as, um, an internet boycott.

Yeah, bet you're quaking in your boots now.

Yours sincerely,

XBOX live gamer 27, 345,980
Companies listen when you talk with your money. If you could convince a couple million other people to complain then they would have to take notice less they lose a giant chunk of revenue. One person cannot change much alone, but one person can initiate things. Never think your voice is inherently worthless simply because it is one of millions.
I don't think enough people are bothered by it to complain. They don't know there's better systems out there.

If I didn't nerd it up on the Escapist every day I wouldn't even know what a dedicated server was.
That is where you come in. You can tell people. They tell other people. Soon enough you have enough people making a fuss that they have to take notice. If everyone just sits around and things "They are never going to notice just me complaining." They they won't for sure.

Me I don't actually care because I am not a fan of multi player, unless it is with friends. Even then not so often. I just don't have the time to play a game until I can get good enough to be at least a bit competitive with the people that live, eat, breath, and crap their favorite FPS of the day.
Honestly, if I wanted to spend that much time and effort convincing people to follow a cause, I would not pick video game servers.
 

Guitarmasterx7

Day Pig
Mar 16, 2009
3,872
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I would say it's mainly because online gaming is relatively new to the console market. I mean, this generation is really the first one where it's been a main point of focus. Plus honestly I could care less if there's 16 people in a match or 32.

Also, I don't know what the fuck you're talking about with consoles lagging more. Granted, I have a really good connection, but really the only game I've seen lag on Xbox live (that isn't some game obviously made for single player with a tacked on multiplayer) is gears of war 2. As opposed to PC games where maybe the whole thing doesn't lag, but everyone with a bad connection does. Plus in PC games you have to open ports and go through all this shit just to start a match and play with your friends.
 

squid5580

Elite Member
Feb 20, 2008
5,106
0
41
Doug said:
squid5580 said:
First a maximum of 9 vs 9? Look at Frontlines Fuel of War. 26 x 26 mp and still the game didn't reach popularity (even though it was a good game).
I would disagree with that (and yeah, I did buy it too).
MAG with its projected 256 mp matches and people have reservations.
Not released yet, so we'll see how it performs in real world conditions.
You are blaming MS or Sony for a choice the developers are making.
Possiblity. But why has this low count become the unofficial standard for console gaming?
For me I think 9 x 9 is enough. With Frontlines you formed an 8 man squad. So even with the other 40 people running around I feel like I am playing with 8. And since the maps were big enough I didn't find myself fighting against more than a few at any given time. Most matches there would be tons of people who I never even saw on the battlefield.
For you, 8/9 is enough. Why is everyone else denied a choice?
And sure I have had some laggy matches. The system isn't perfect. Although those matches were few and far between and usually involved someone from the UK. most games allow you to see if thier ping is up to snuff and allow you to choose whether you should look for another match.

From where I am sitting XBL is constantly improving. Can't ask for much more than that.
1) I'm from the UK. And as far as I'm aware, UK XBox live customers are paying customers too...? And UK PSN people have just as much right to be on their as the American's/Canada's.
2) Lag is ampified in a P2P system because everyone is connected 'horizionally', so to speak. In a server/client setup, 1 laggy connection will only affect 1 player. And because the host isn't a player, the game isn't potentially negatively affected when someone leaves.
Vault boy Eddie said:
Doug said:
So, with the Modern Warfare 2 thing showing that PC gamers are going to be screwed over by A-titles from now on, or at least A-titles from Activison and Infinity Ward (that aren't WoW), us PC gamers have had the 'delight' of seeing what console gaming is like.

So, I have to ask, REALLY? You're content with this? A maximum of 9 vs 9, having the host be switched around left, right, and centre, having lag ampified because of the P2P connections...?

I mean, XBox live customers, you PAY for this stuff, so why is it that your service is worse than what the PC gamer IS getting 90% of the time? Why aren't you demanding a better service for your cash? Hell, why aren't 32 vs 32 games an option on XBox? Thats standard on PC.

I don't ask this to be 'elitist' like every other person on this website seems to think we PC gamers are, I'm asking because you're being given a poor service that you seem content with, even though there is a cheap, reliable fix for it (dedicated servers).

I mean, YOU are the ones who get to determine how good the service is you're paying for. PC gamers can't manage it anymore because we've been marginalized. So why aren't you demanding a better service? Especially on XBox Live where Microsoft don't have an excuse for not having them - i.e. you are paying a subscription charge for online play, so why don't they let some of that cash fund servers so you don't have to rely on laggy p2p networks?
You ever try to convince a cult that the kool aid they are about to drink is actually lined with poison? Doesn't work there either.
Ah... I think I begin to see the problem now.
Umm lets see here.

1) Because they can't please everyone. If you aren't happy with 9X9 wait for a game that has more. They still don't owe you anything.

2) Yes UK players pay just like we do. It is just for some reason our connections just don't work well together. Not your fault. And I am not excusing it. It is a problem that should be fixed.

3) It is my money and last I checked I can spend it how I damn well please. If I wasn't happy with it I wouldn't pay for it. Just because you expect more doesn't mean we all do or have to.
 

manaman

New member
Sep 2, 2007
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miracleofsound said:
snip

Honestly, if I wanted to spend that much time and effort convincing people to follow a cause, I would not pick video game servers.
You would be surprised how little effort it takes to convince people to act on things when it is something they actually want.

But like I said, it will never bother me because I don't like multiplayer all that much.

We got off track anyway. I was just trying to tell you that you never want to settle with the idea that you can do nothing but accept the way things are going simply because you are one of millions.