It doesn't exclude audience manipulation. The artist is manipulating the audience, the audience isn't manipulating themselves.lacktheknack said:Fair enough, except A. Does the definition of art exclude audience manipulation? And B. Have you ever played Braid?Nwabudike Morgan said:Let me get one thing out of the way first. I agree with Roger Ebert, that games cannot be art because the experience is dictated by the audience, not the artist. I fully expect to be crucified over this, but I felt it would be best if I was up front with it.
I pull up Braid because you cannot die, it's very linear, and has only one ending, much like a movie, which people seem to agree can be art.
And why? Because a lot of gamers are snotty twats who DEMAND that games be art. And really, why not? It helps give game design a purpose other than money grabbing.
I did play Braid, and found what everbody considered to be "art" just the game being obtuse.