I would seriously trade all the dragons in skyrim just to overhear a sense of humour in one of the taverns. I'd Get more entertainment from a soldier's black humour than i would from watching another helicopter turn into a fireball.
It's just an issue in games. If they're trying to be funny, they're laughing at themselves. No one lives forevermight be making fun of itself and the 50/60's spy genre as a whole.. but nobody really tells any good jokes and convincing character Witt is about as common in dialogue as elegance in crab disembowelment.
You might get discussions which might be funny, but I wanted orange, they give me tipping lime. Which roughly translates to 'They can make dialogue humorous, but they can't make the characters funny' If it IS the character who's making a joke... It's always bad. Like Alyx and her zombines or duke nukem and his verbal shit.
There are games which are simply really funny. Like portal. In the sequel I probably had more fun listening to Stephen Merchant than solving the puzzles. Yet at the same time the humour seemed to break all ties to the half life universe that the first game loosely held too. Yes, i did want to see mantis men, Yes every word made me laugh. But no, i didn't feel like i was in a real world in comparison to HL2.
Maybe the marines from Bungie's Halo games or the numbered citizens of half life are the good examples of Humour. They don't really communicate with each other as i'd like them to. They just shout contextual information that happens to give them a personality and me an occasional smirk. I don't care for nifeskizkils or overly dramatic stunts,strong silent types or all american leaders. I care for people who make me happy.
It's just an issue in games. If they're trying to be funny, they're laughing at themselves. No one lives forevermight be making fun of itself and the 50/60's spy genre as a whole.. but nobody really tells any good jokes and convincing character Witt is about as common in dialogue as elegance in crab disembowelment.
You might get discussions which might be funny, but I wanted orange, they give me tipping lime. Which roughly translates to 'They can make dialogue humorous, but they can't make the characters funny' If it IS the character who's making a joke... It's always bad. Like Alyx and her zombines or duke nukem and his verbal shit.
There are games which are simply really funny. Like portal. In the sequel I probably had more fun listening to Stephen Merchant than solving the puzzles. Yet at the same time the humour seemed to break all ties to the half life universe that the first game loosely held too. Yes, i did want to see mantis men, Yes every word made me laugh. But no, i didn't feel like i was in a real world in comparison to HL2.
Maybe the marines from Bungie's Halo games or the numbered citizens of half life are the good examples of Humour. They don't really communicate with each other as i'd like them to. They just shout contextual information that happens to give them a personality and me an occasional smirk. I don't care for nifeskizkils or overly dramatic stunts,strong silent types or all american leaders. I care for people who make me happy.