Why so binary?
For instance, we have Skyrim, which tries to fit the "epic" scope.
Then we have Sam and Max, who have always fit the "funny" target.
But then we have the Sims, which scratches the "passive fantasy" itch.
Or Myst, which sits dignified in the "understated epic" scope, which is distinctly different from a standard epic.
And then there's Silent Hill, which is content to be "depressing drama" in one game, and "mind-curdling terror" in another one.
Etc.
I don't see why all games must be epic or funny, especially since the best games fall in a different category entirely.
For instance, we have Skyrim, which tries to fit the "epic" scope.
Then we have Sam and Max, who have always fit the "funny" target.
But then we have the Sims, which scratches the "passive fantasy" itch.
Or Myst, which sits dignified in the "understated epic" scope, which is distinctly different from a standard epic.
And then there's Silent Hill, which is content to be "depressing drama" in one game, and "mind-curdling terror" in another one.
Etc.
I don't see why all games must be epic or funny, especially since the best games fall in a different category entirely.