The two issues aren't necessarily unrelated, though. If reviewers sell out to adveritising pressures, that's something that will likely cause the "average score" to increase; if everyone suddenly gets an 8, reviewers start dropping 9's and 10's on the good products.Elamdri said:You're talking about a different (although equally valid and probably more important) problem. That problem is that publishers are paying reviewers to give their game an "Above Average" score when they don't deserve it. The problem I'm talking about is why we have an artificial average score.Blind Sight said:Depends on the site, but there's been people who were fired for rating a big budget game with a score lower then a 7 (I recall this happening to a reviewer over the first Kane and Lynch). There's also the problem of ad revenue for websites and magazines, I'm sure you'd alienate companies by giving them lousy grades. And then there's the whole 'subjective' element, a game you might think is absolute shit someone else will love, or at least give it a passing grade.
If Kane and Lynch is Truly a below average game, then it should get a 4 or a 3. Not the 6 that got Jeff Gertsmann fired. In fact, if Kayne and Lynch really is a below average game, he was overrating it with a 6.