Why do people hate on games that are not "art"?

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Halo Fanboy

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Nov 2, 2008
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Your friend is probably using the reasoning that if he likes something then it is art. So anything he likes will be art and therefore he doesn't like non-art.
 

Tax_Document

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Mar 13, 2011
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eddierigs said:
Indie games are the closest games we have to "art".
Stop thinking Indie Games are the best we have to offer, more often then not they're little better then flash games you see on CoolMath or AddictinGames...

As much as you hate them Mainstream Games can be a lot funner and much more immersive then most Indie Games, however, Indies Games are much more innotivate at some points...

But please stop heralding Indies Games as fantastic works of art when most of them are garbage... Please...
 

UmJammerSully

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May 29, 2011
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Your friend is clearly just a smug douche. Though Call of Duty is basically the Transformers 2 of gaming, so some of the "smarter" gamers are bound to take the piss out of you for it. :p
 

neonsword13-ops

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Mar 28, 2011
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Tax_Document said:
eddierigs said:
Indie games are the closest games we have to "art".
Stop thinking Indie Games are the best we have to offer, more often then not they're little better then flash games you see on CoolMath or AddictinGames...

As much as you hate them Mainstream Games can be a lot funner and much more immersive then most Indie Games, however, Indies Games are much more innotivate at some points...

But please stop heralding Indies Games as fantastic works of art when most of them are garbage... Please...
Whoa buddy, back that up with some evidence.
I was just stating that indie games are very creative. I've been playing mainstream games since I could walk. I am happily living with my whole 50 games for my ps3. I will play my Bioshock, Fallout 3 Team Fortress 2, and Demon's souls. Sure i'm not impressed with the rehased genre games like Final Fantasy and Call of Duty but I still play them. So I do belive this is where your judgement took a wrong turn.
 

AyreonMaiden

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Sep 24, 2010
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Because we're in the adolescence stage in the growth of a medium.

I remember when I was about 13, I used to skateboard. I LOVED skateboarding to a pretty obsessive level. I wrote the brands of the decks on my bookbag in white-out, got excited looking over CCS catalogues, researched what wheels are better and why, which trucks are more durable, what shoes would be better, and even though I couldn't so much as kickflip, developed a connoisseur complex about it. I listened to nothing but what I thought was punk rock and shunned rap music along with anything other than fast power-chord rock that I could skate to.

To relate that to games...

The flexibility the medium has attained in expressing itself artistically is nothing short of staggering. We've never been more able to create art of all kinds within the medium of games as we are now. So naturally, we obsess over the idea. We champion the names of indie devs in forums, toss around the word "beautiful" whenever a game shows an iota of something other than photorealism in its graphics, research what gameplay and storytelling techniques work and why, then we create sites like The Escapist to post our thoughts and essays and articles about them in...and naturally, we develop a superiority complex. We begin to wish the AAA releases weren't so samey-looking. We develop a disdain for big corporations and sequels and remakes, while we champion and overrate indie developers for being "fresh" and "original." And eventually we disdain the people who begin to disagree.

Until we grow up.

It's just adolescence. Once the idea of artsy games isn't so new anymore, or once we collectively grow up as a community, there'll be a lot less (vocal) pretentiousness and arrogance. Whichever comes first, though.
 
Nov 12, 2010
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Art pushers are often smug and see themselves above everyone else.Its not doing any good for the industry to have snobs force parts down your throat and actually weakens the progress of growth within certain districts of the industry.Let them hang around in the cheap area of games and if they don't like your presence with bigger games then why associate through the field?
Separatist rebellion does no good in industry.They try to justify themselves by denying the world around them and how it works.Its like if you took the states and split each one into a different country.The place might survive,but it would never be better off.