First, would you mind explaining to me what exactly have people who like the option of not having quest arrows done to you? Have they beaten you, have they stolen your food, set your shelter at fire? What? Why express this much hostility in each and every post when you are talking about them?Racecarlock said:So, okay, wait a second. Quest markers can't be turned off because the directions were too vague, but they can't be in a game at all because that limits exploration?
Well shit, if the NPC was too vague, whatever. You're the one who said "I want to explore more", so stop whining and do some exploring. You want quest markers removed in the first place anyways, so pull on your man pants and start trekking, you so called "hardcore gamers".
And second, to answer your question - Skyrim's directions are so vague, you would need to cross the entire map (possibly more than once) to find each quest location. This goes beyond "exploration" into something that is not really that.
This also addresses this. You cannot do it unless you get mods, but certainly not in vanilla. Requiring mods is less of a "option", though, for example, one simply does not have that option on consoles.endtherapture said:Similarly in Skyrim, turning off your compass and just using the map to orient yourself is pretty fun at times.
And here is the problem - you don't need voice acted directions. A spoken "Here are the directions to X" with a journal entry of "Y told me to go here and and here, which is to the northeast of here" is enough. And Morrowind, for the criticism it receives, still manages to give good directions for the most part. There are probably a dozen quests or so out of the whole game which give a bit too vague of description of where to go or even it's wrong (for the directions were based on earlier layout of the terrain). And yet QA-ing the directions is a drastically lower cost than getting more VA work and with the budget Bethesda has thrown at Skyrim, I do not see it as burden. So the actual issue you're describing is a non-issue. They could have given the option - they didn't.endtherapture said:It's just the easiest way to get people into the game though. Directions require so much more extra voice-acting etc. to become good, and after that I can imagine people becoming very frustrated and snapping the game if they spend an hour looking for random cave 7 or old forest ruin 28 with a set of poorly written directions.