Why do people hate realism in shooters?

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TomWiley

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Jul 20, 2012
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That depends on what you mean by realistic? ARMA doesn't get too much crap, but Call of Duty, Battlefield - those hugely popular mainstream titles are widely hated for ... destroying the industry I guess? Or because kids like them? Not sure honestly.

I don't care about realism in games, but I do care about authenticity. Gritty, anti-climatic, squad-based tactical shooters, the grayer the better. I don't want to explode my enemies with lasers, I want to destroy them with a careful aimed 9mm shot through their frontal cortex, preferably with a gun made mostly out of plastic and carbon fiber, rather than something glowing and made with rainbows and magic.

This is why I can't stand fantastic shooters. Half Life 2 I absolutely adored, but only because it was a gritty, urbanwarfare kind of sci-fi (The District 9 kind) where your arsenal consisted mostly out of real weapons, such as the USP and MP7. (The fact that everything else about the game is absolutely stunning certainly helps too).
 

Therumancer

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Nov 28, 2007
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clippen05 said:
So I play a variety of shooters, everything from Halo and Battlefield to Red Orchestra and ARMA. Sometimes I prefer some running and gunning, while other times, (Most of the time in my case), I prefer to play a more tactical and challenging game. And whenever I read topics about shooters on other forums, almost every time the word realism is mentioned, someone follows up with, "If you want realism, go join the army!" I don't understand what's so wrong with wanting a bit of realism in shooters. If you don't like realistic shooters, you don't have to play them. They obviously won't be replacing arcade shooters any time soon.

Is there any particular reason people hate realism in shooters?
People don't, the US left wing anti-gun lobby does.

To explain something, which a lot of people won't like, you might notice that there have been increasing amounts of anti-gun propaganda out there along with pressure being aimed at video games as murder simulators and so on. Things like the "Sandy Hook Massacre" and even the "Zimmerman Trial" have just continued to make things worse. While the gaming industry has successfully defended itself against most serious challengers, it has also been bending to pressure, and realizing that it's an expensive proposition to defend itself, along with the simple fact that at least in the US which is still the biggest market all it takes is one victory by the other side to establish laws and precedents, nothing effectively puts a gag on people representing an issue once they lose, they can just rally again and again until they succeed... one of the major problems with our system. The industry could win twenty times, and it won't matter if they lose once.

As a result you've seen a tendency for games to move away from realism, with them becoming increasingly cartoony and stylized, and more of a focus on the over the top rather than being realistic. The sheer unreality of the entire thing allowing a strong defense against the criticisms leveled that these games could act as a teaching tool for people to commit real violence. The gaming industry as a whole understands advertising however, and doesn't want to admit to capitulation of a sort to those that have vehemently defended it. Instead it's been working on creating an artificial reality, that is a marking technique by which it has the media and shills inserted into social media effectively tell people "this is what is cool, and what you want" by acting like everyone else is saying it, to create false trends
which people will follow to not be left out and effectively creating the environment the gaming industry wants. This is not to say that ALL gaming companies within the industry are doing this and forsaking realism in things like shooters, but a lot are. You'll notice the almost complete about face over a fairly short period of time when it comes to realism in these kinds of games which tend to match political trends. I'm not the first person to comment on it, and while you won't like my explanations I don't think, your pretty much noticing the trend and going "hold on, wait a second, what's going on here" as quite a few people have done before you.

The funny thing is that at one time there actually was a demand for the "old school shooter" to make more of a come back, most of the people wanting this got old(er) and started pushing as hard before things reversed, being a mere whimper of what they once were before this "old school comeback" which seems largely to be motivated by what companies can get away with. I mean you can't yell at say "Serious Sam" for being realistic, and "The Alien Hordes Of Mental" are a way of skirting around the whole issue of left wing hand wringing over any group selected to be the bad guys. Not to mention that when your guns look like cheap toys from K Mart and lack much in the way of concession to reality (range, recoil, etc...) it becomes hard to say "hey, this is just like what this dude did when he opened fire at his school!!!".
 

skywolfblue

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Jul 17, 2011
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- Lack of whacky weapons
- Lack of whacky powers (biotic/magical/technical)
- Lack of whacky dodging
- One-hit-kill mechanics that seem to promote being lucky over being strategic (that's aimed at CoD more then Red Orchestra)
- Very little outfit styles, dudes in camo shooting more dudes in camo, where are the bright pink outfits?

Perhaps "hate" is too strong a word, but I do find it "boring". And I'm sad that it seems to dominate the market, leaving me with less whacky sci-fi or magical steampunk shooters then I'd hope for.
 

Lunar Templar

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Sep 20, 2009
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cause its pretty much all there's is shooter wise any more, you really have go looking to get away from a 'realist shooter' and thats kinda sad :/
 

InfinityCubed

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Aug 22, 2012
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We play video games because reality is boring.

Adding "realism" to games is missing the point so hard your dart lands in Wisconsin.
 

Gearhead mk2

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Aug 1, 2011
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I got nothing against realism in games, it's just an acquired taste. Kinda weird to get used to a game where you have no HUD and you gotta keep an eye on your intakes and stuff like that. Really, the only time I dislike the word "realistic" is when it's used to describe spunkgargleweewee games that are about as rooted in reality as a bad Bond film.
 

gigastar

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Sep 13, 2010
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Reality is boring, why should we accept a game thats grounded in it?

Also the market is saturated with "realistic" shooters.
 

AnthrSolidSnake

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Jun 2, 2011
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InfinityCubed said:
We play video games because reality is boring.

Adding "realism" to games is missing the point so hard your dart lands in Wisconsin.
I don't think that really applies. Not everyone plays games for that reason. If that was true, why do people love the Sims so freaking much? It's literally, although a bit wacky, a life simulator. Why are games like Farming Simulator, Euro Truck Simulator, and Train Simulator made and purchased to a high enough degree to warrant even more simulation games? Unless your life consists of shooting people every day, then I don't think adding more realism to a shooter is a big issue.
 

Lilani

Sometimes known as CaitieLou
May 27, 2009
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clippen05 said:
So I play a variety of shooters, everything from Halo and Battlefield to Red Orchestra and ARMA. Sometimes I prefer some running and gunning, while other times, (Most of the time in my case), I prefer to play a more tactical and challenging game. And whenever I read topics about shooters on other forums, almost every time the word realism is mentioned, someone follows up with, "If you want realism, go join the army!" I don't understand what's so wrong with wanting a bit of realism in shooters. If you don't like realistic shooters, you don't have to play them. They obviously won't be replacing arcade shooters any time soon.

Is there any particular reason people hate realism in shooters?
Creatively, there isn't very far you can go with it. So there's that--a huge potential for dullness and repetition. Also, I think a lot of people think of CoD and MoA when they hear "realistic" shooters, so perhaps their reaction is just a knee-jerk reaction against brown war FPS's and not specifically shooters that have realistic mechanics. Because when you get down to it, CoD and MoA and all the other military FPS's are very unrealistic. They ignore the fact that most of the fighting in the Middle East is not shootouts but rather guerilla warfare with IEDs causing the bulk of injuries, they've got regenerating health which doesn't exist, they ignore all the repercussions that come with running and gunning (possibly shooting innocents, etc), they ignore the rebuilding that is going on...those games certainly take place in places that have those names, but in just about every other way they're unrealistic because they're idealized war situations, completely ignoring all the aspects which make Afghanistan and Iraq such grueling wars.
 

Mycroft Holmes

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Sep 26, 2011
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I'm confused, how is fast paced running and gunning at all preclusive of tactics and challenge?

Just because you can't think fast enough doesn't mean those elements don't exist. I've found far more strategy in games like Quake 2 than it Counterstrike precisely because the game is more open to quick movement with perfect accuracy that makes harassment attacks, flanking, and feints that much more effective.
 

Abomination

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Dec 17, 2012
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Probably because there hasn't been many, if any, "good" authentic shooters.

CoD & Battlefield are the flagships of Activision and EA respectively. Those games have been polished to a mirror sheen.

Other games? They haven't received that polish and if you're going for an authentic game you need as much polish as you can get.
 

Evonisia

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Jun 24, 2013
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Because being realistic means that they implement realistic elements to something which blatantly isn't realistic.

Even with realism in mind, most of them will drop regenerating health on you to encourage hiding behind the chest high walls, the gun carrying capacity will be massively little which screws you over if you actually wanted to get the job done. Also going for a realistic tone means that you must dot the landscape in dust, brownness and dull shades of once vibrant colours. The enemy variety will suffer, too, making it all seem very monotonous and eventually leads to boredom. Most of them are boring
 

TehCookie

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Sep 16, 2008
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I play games to escape reality, I like my shooters to play out like cheesy action movies full with badassery and questionable physics and laser guns/freeze rays/unrealistic weapons. It's just my taste. I don't play realistic shooters because I don't like them, but I can still say my opinion.
 

thePyro_13

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Sep 6, 2008
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Because people seem to ask for realism in games that don't need it. Some games are unrealistic for balance reasons, or just because adding that realism would reduce the fun aspect of the game.

Other times the departures from realism are simply developer ignorance; but it doesn't even matter, because fixing it doesn't make the game any better, and just wastes time and money. Just to appease some gun nut who can't accept a game with an unrealistic looking gun.

Some players can't get over a departure from realism, I've listened to people whine to no end because a game has an m16 with smaller ammo capacity than RL or because the 3d model(despite being detailed and looking fine) is a little different from a real m16. I almost hate realism these days, it actually ruins games. You have little kids demanding time and money spent changing models and sound assets for no real gain; or even worse, mucking up balance for the sake of realism.

Unless the game wants to try and go full simulation(which I can appreciate), I say just do whatever is fun. I'd rather have fun than realism.
 

Muspelheim

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Apr 7, 2011
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It depends on the game. People tend to forget, but there is a difference between a real emphasis on realism in a game and having an atmosphere of realism in a game.

Of course, a realistic atmosphere can be handled rather ineptly, and I think it's this that the audience in general has gone tired off. It's not really about the realism, or the devs missing the point for trying to implement such an atmosphere. The real problem is that there are too many games at once, already too similar for their own good, attempting to build the same sort of atmosphere.

Realism, and not just something that looks like it, is a huge commitment in itself, and would probably not sell in the numbers the producers would want.

InfinityCubed said:
We play video games because reality is boring.

Adding "realism" to games is missing the point so hard your dart lands in Wisconsin.
I think you mean "You". It's an opinion, after all. I can see the merits, but I just don't agree. It's a question of individual taste.
 

V da Mighty Taco

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Apr 9, 2011
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Therumancer said:
clippen05 said:
So I play a variety of shooters, everything from Halo and Battlefield to Red Orchestra and ARMA. Sometimes I prefer some running and gunning, while other times, (Most of the time in my case), I prefer to play a more tactical and challenging game. And whenever I read topics about shooters on other forums, almost every time the word realism is mentioned, someone follows up with, "If you want realism, go join the army!" I don't understand what's so wrong with wanting a bit of realism in shooters. If you don't like realistic shooters, you don't have to play them. They obviously won't be replacing arcade shooters any time soon.

Is there any particular reason people hate realism in shooters?
People don't, the US left wing anti-gun lobby does.

To explain something, which a lot of people won't like, you might notice that there have been increasing amounts of anti-gun propaganda out there along with pressure being aimed at video games as murder simulators and so on. Things like the "Sandy Hook Massacre" and even the "Zimmerman Trial" have just continued to make things worse. While the gaming industry has successfully defended itself against most serious challengers, it has also been bending to pressure, and realizing that it's an expensive proposition to defend itself, along with the simple fact that at least in the US which is still the biggest market all it takes is one victory by the other side to establish laws and precedents, nothing effectively puts a gag on people representing an issue once they lose, they can just rally again and again until they succeed... one of the major problems with our system. The industry could win twenty times, and it won't matter if they lose once.

As a result you've seen a tendency for games to move away from realism, with them becoming increasingly cartoony and stylized, and more of a focus on the over the top rather than being realistic. The sheer unreality of the entire thing allowing a strong defense against the criticisms leveled that these games could act as a teaching tool for people to commit real violence. The gaming industry as a whole understands advertising however, and doesn't want to admit to capitulation of a sort to those that have vehemently defended it. Instead it's been working on creating an artificial reality, that is a marking technique by which it has the media and shills inserted into social media effectively tell people "this is what is cool, and what you want" by acting like everyone else is saying it, to create false trends
which people will follow to not be left out and effectively creating the environment the gaming industry wants. This is not to say that ALL gaming companies within the industry are doing this and forsaking realism in things like shooters, but a lot are. You'll notice the almost complete about face over a fairly short period of time when it comes to realism in these kinds of games which tend to match political trends. I'm not the first person to comment on it, and while you won't like my explanations I don't think, your pretty much noticing the trend and going "hold on, wait a second, what's going on here" as quite a few people have done before you.

The funny thing is that at one time there actually was a demand for the "old school shooter" to make more of a come back, most of the people wanting this got old(er) and started pushing as hard before things reversed, being a mere whimper of what they once were before this "old school comeback" which seems largely to be motivated by what companies can get away with. I mean you can't yell at say "Serious Sam" for being realistic, and "The Alien Hordes Of Mental" are a way of skirting around the whole issue of left wing hand wringing over any group selected to be the bad guys. Not to mention that when your guns look like cheap toys from K Mart and lack much in the way of concession to reality (range, recoil, etc...) it becomes hard to say "hey, this is just like what this dude did when he opened fire at his school!!!".
Let me get this straight - your theory on why many people are getting sick of realism in video games is that they don't actually have a problem with it, but that they're being convinced by people with political motivations that they do? That there isn't a genuine interest in an "old-school comeback" as you put it or that the oversaturation of gritty games with primarily grey-brown color palettes isn't wearing out it's welcome for many people, but that the "left wing" is trying to brainwash the entire industry into believing something it doesn't?
 

fish iron4

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Dec 6, 2010
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Too be honest I just wished people would stop referencing BF and CoD as "realistic", I found more realism in Republic Commando, and to be fair Red Orchestra and Arma are close to realistic yet neither are perfect, yet I still find myself gravitating towards them more often.

Something about the allure of knowing that if you cock up there is a serious punishment, but I still found myself pulling off Rambo manoeuvres in Ro2, but the fact that it was much harder to pull off made it so much more rewarding and satisfying.
 

JazzJack2

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Feb 10, 2013
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Therumancer said:
People don't, the US left wing anti-gun lobby does.
Because the nut jobs who complain about how violence in video games is effecting people in real life are all exclusively left wing right? or exclusively belong to anti-gun lobbyies? News-flash mate, who where the first people to condemn video games after sandy hook? it wasn't anti-gun lobbyist, it was the NRA and Fox news.


As a result you've seen a tendency for games to move away from realism
Yeah because when you look at the past and seehighly realistic games like Wolfenstein where you fight a cyborg Hitler with miniguns and compare them to modern games you can see a clear dip in realism.



You'll notice the almost complete about face over a fairly short period of time when it comes to realism in these kinds of games which tend to match political trends.
What trend? violent media has been criticized before video games even existed, it's nothing new and although it may have garnered a little more attention in the past year than normal it can hardly be described as this massive 'trend' you purport it to be. In fact, if anything, criticism has broadly fallen overall, the anti-videogame crowd peaked in the 90's and early 2000's and has nowhere near the amount of interest nowadays compared to back then.