I was just wondering why people insist on rushing through all of Left 4 Dead, even in campaign mode. Fair enough if a team rushes through a versus mode match in order to beat the other team's score, however, I see little reason why teams should rush through campaign maps, auto shotguns blazing, ignoring most of the map.
Personally, the most fun I've had on campaign mode on Left 4 Dead was during the 'Heaven can Wait' campaign. For those who don't know, it is a custom campaign, where you start the campaign with no medkits, no shotgun or Uzi, just your pistol. This encouraged my team to avoid confrontation with common infected while lightly armed, and try to sneak past large groups of them (as I imagine would happen in real life), this created an incredibly tense and exciting atmosphere as the team weaved through the maze of cars, flashlights off, dreading the sound of a horde and only shooting the infected that attacked first(they don't always attack, if you crouch walk, flashlights off and keeping your distance, they just bum around). In my opinion, this creates a much more enjoyable experience, rather than just grabbing an automatic shotgun and rushing through the level blasting EVERYTHING, then crouching under some pipes where the hordes are virtually powerless, before rushing onwards. I understand it is partly to do with the level design and the limited number of available campaigns, but still, in my opinion, Left 4 Dead is more enjoyable when one allows oneself to be taken in by the B-Grade horror movie atmosphere.
Also, not entirely related to the topic; why do people insist on using such exploits (pipes in mercy hospital subway crescendo, the rock in Death Toll finale, the runway in Dead Air finale, etc) where you just sit there and melee away the zombies, it detracts from the experience. Games are meant to be a challenge, not 'sit in a corner repeatedly mashing right mouse button' until zombies die" (again).
Bit of a rant, I know.
What are your opinions/experiences/thoughts etc?
EDIT: D'oh! I posted it in the wrong forum category. FORGIVE ME MODERATORS!
Personally, the most fun I've had on campaign mode on Left 4 Dead was during the 'Heaven can Wait' campaign. For those who don't know, it is a custom campaign, where you start the campaign with no medkits, no shotgun or Uzi, just your pistol. This encouraged my team to avoid confrontation with common infected while lightly armed, and try to sneak past large groups of them (as I imagine would happen in real life), this created an incredibly tense and exciting atmosphere as the team weaved through the maze of cars, flashlights off, dreading the sound of a horde and only shooting the infected that attacked first(they don't always attack, if you crouch walk, flashlights off and keeping your distance, they just bum around). In my opinion, this creates a much more enjoyable experience, rather than just grabbing an automatic shotgun and rushing through the level blasting EVERYTHING, then crouching under some pipes where the hordes are virtually powerless, before rushing onwards. I understand it is partly to do with the level design and the limited number of available campaigns, but still, in my opinion, Left 4 Dead is more enjoyable when one allows oneself to be taken in by the B-Grade horror movie atmosphere.
Also, not entirely related to the topic; why do people insist on using such exploits (pipes in mercy hospital subway crescendo, the rock in Death Toll finale, the runway in Dead Air finale, etc) where you just sit there and melee away the zombies, it detracts from the experience. Games are meant to be a challenge, not 'sit in a corner repeatedly mashing right mouse button' until zombies die" (again).
Bit of a rant, I know.
What are your opinions/experiences/thoughts etc?
EDIT: D'oh! I posted it in the wrong forum category. FORGIVE ME MODERATORS!