Well Aylaine nailed my thoughts on it.Aylaine said:Old games, I feel didn't set expectations as much back when they first came out. Then, gaming was about having fun, not so much what graphics were better or who could get 5o head shots. Back then game developers weren't so serious about 1 upping each other to the point that the games suffered. It was just a more enjoyable time I think for everyone, but with the bar being raised and raised each console generation and with PC graphics and technology advancing weekly, it's all become rather repetitive for some people. :/
Also, back then games could be about anything. Nowadays, a creative idea can easily ruin or bankrupt a company even if it's a intuitive and great idea. So for developers, back then it was definitely easier too because every game wasn't trying to rip off the big name games like they are these days, so there was something different for everyone.
Games were more difficult and had alot more love put into the gameplay, it just made it better. Today it's all about design the game to fit/rip-off the most popular gimmick/fad/game.
How many mainstream military shooters have we had now released that are exactly the same in every way since Call Of Duty 4?