I prefer mouse and keyboard, but while the mouse is great, my left hand always feels suboptimal on the WASD. Good enough, but somehow inappropriate for controlling an avatar. Hotkey MMOs and RTS are out of favor these days, but they are the only genres that actually seem designed for keyboard and mouse. RTS as we know it isn't really playable with a gamepad, and studios have proven themselves incapable of making good MMOs for the past decade, so unfortunately AAA has come to be synonymous with console port.
Strategy games are best played with mouse, but control schemes for those are much less relevant as pausable or turn-based games, and it is a niche genre anyway. Driving games without pressure sensitivity are pretty much pointless also.
I expect MOBAs will largely migrate to console soon and stay there. Blizzard was able to port Diablo III well, I don't see why they wouldn't already be considering the same thing for Heroes of the Storm. /schadenfreudecackle
Strategy games are best played with mouse, but control schemes for those are much less relevant as pausable or turn-based games, and it is a niche genre anyway. Driving games without pressure sensitivity are pretty much pointless also.
I expect MOBAs will largely migrate to console soon and stay there. Blizzard was able to port Diablo III well, I don't see why they wouldn't already be considering the same thing for Heroes of the Storm. /schadenfreudecackle